0next时不显示生成预览
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@@ -1179,6 +1179,8 @@ local function applyGameEnv(P)--Finish gameEnv processing
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ENV.bagLen=#ENV.bag
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end
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if ENV.next==0 then ENV.nextPos=false end
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if ENV.lockFX==0 then ENV.lockFX=nil end
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if ENV.dropFX==0 then ENV.dropFX=nil end
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if ENV.moveFX==0 then ENV.moveFX=nil end
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