diff --git a/media/BGM/super7th.ogg b/media/BGM/super7th.ogg new file mode 100644 index 00000000..e1d92370 Binary files /dev/null and b/media/BGM/super7th.ogg differ diff --git a/parts/modes/master_phantasm.lua b/parts/modes/master_phantasm.lua index 0313b88a..c751d30a 100644 --- a/parts/modes/master_phantasm.lua +++ b/parts/modes/master_phantasm.lua @@ -14,7 +14,7 @@ return{ local p=P.modeData.pt+P.lastPiece.row if p>=P.modeData.target then local ENV=P.gameEnv - local T=ENV.target + local T=P.modeData.target --Stage 1: clear 3 techrash if T==12 then--Stage 2: swap color of S/Z & J/L P.waiting=30 @@ -28,7 +28,7 @@ return{ ENV.fall=7 P:setNext(4) - ENV.target=26 + P.modeData.target=26 SFX.play("reach") elseif T==26 then--Stage 3: dig to bottom if not P.holdQueue[1]then P.life=P.life+1 end--1 up if ban hold @@ -70,7 +70,7 @@ return{ ENV.fall=6 P:setNext(5) - ENV.target=42 + P.modeData.target=42 SFX.play("reach") elseif T==42 then--Stage 4: survive in high speed if P.garbageBeneath==0 then @@ -80,7 +80,7 @@ return{ P:setHold(false) ENV.bone=true - ENV.target=62 + P.modeData.target=62 else p=41 end @@ -92,7 +92,7 @@ return{ ENV.easyFresh=false - ENV.target=126 + P.modeData.target=126 SFX.play("reach") elseif T==126 then--Stage 6: speed up P.life=P.life+1 @@ -101,7 +101,7 @@ return{ ENV.wait=4 ENV.fall=4 - ENV.target=162 + P.modeData.target=162 elseif T==162 then--Stage 7: speed up+++ P.life=P.life+1 @@ -110,7 +110,7 @@ return{ P:setHold(true) P:setInvisible(180) - ENV.target=226 + P.modeData.target=226 SFX.play("reach") elseif T==226 then--Stage 8: final invisible P.life=P.life+2 @@ -118,7 +118,7 @@ return{ ENV.bone=false P:setInvisible(90) - ENV.target=259 + P.modeData.target=259 SFX.play("reach") elseif T==259 then--Stage 9: ending P.life=P.life+1 @@ -130,7 +130,7 @@ return{ ENV.mission={4,4,4,4,4,4,4,4} ENV.missionKill=false - ENV.target=260 + P.modeData.target=260 p=260 SFX.play("blip_2") else @@ -142,7 +142,7 @@ return{ mission={4,4,4,64}, missionKill=true, freshLimit=12, - bg="none",bgm="distortion", + bg="none",bgm="super7th", }, slowMark=true, load=function()