修改水印相关
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@@ -178,12 +178,7 @@ local function drawAtkPointer(x,y)
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gc.circle("line",x,y,30*(1+a),6)
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end
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function scene.draw()
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local t=TIME()
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if MARKING then
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setFont(25)
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gc_setColor(1,1,1,.2+.1*(sin(3*t)+sin(2.6*t)))
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mStr(text.marking,190,60+26*sin(t))
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end
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drawFWM()
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--Players
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for p=1,#PLAYERS do
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@@ -221,7 +216,7 @@ function scene.draw()
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--Replaying
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if GAME.replaying then
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gc_setColor(1,1,t%1>.5 and 1 or 0)
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gc_setColor(1,1,TIME()%1>.5 and 1 or 0)
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mText(drawableText.replaying,770,17)
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end
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