diff --git a/Zframework/languages.lua b/Zframework/languages.lua index 0da3dbba..25e2daec 100644 --- a/Zframework/languages.lua +++ b/Zframework/languages.lua @@ -407,8 +407,8 @@ local langList={ ["round_3"]= {"回合制", "困难", "下棋模式"}, ["round_4"]= {"回合制", "疯狂", "下棋模式"}, ["round_5"]= {"回合制", "极限", "下棋模式"}, - ["master_beginner"]= {"大师", "疯狂", "20G:初心者适用"}, - ["master_adavnce"]= {"大师", "极限", "20G:上级者的挑战"}, + ["master_beginner"]= {"大师", "疯狂", "20G初心者练习"}, + ["master_advance"]= {"大师", "极限", "上级者20G挑战"}, ["master_final"]= {"大师", "终点", "究极20G:无法触及的终点"}, ["GM"]= {"宗师", "GM", "成为方块大师"}, ["blind_easy"]= {"隐形", "半隐", "不强大脑"}, @@ -862,8 +862,8 @@ local langList={ ["round_3"]= {"回合制", "困难", "下棋模式"}, ["round_4"]= {"回合制", "疯狂", "下棋模式"}, ["round_5"]= {"回合制", "极限", "下棋模式"}, - ["master_beginner"]= {"大师", "疯狂", "20G:初心者适用"}, - ["master_adavnce"]= {"大师", "极限", "20G:上级者的挑战"}, + ["master_beginner"]= {"大师", "疯狂", "20G初心者练习"}, + ["master_advance"]= {"大师", "极限", "上级者20G挑战"}, ["master_final"]= {"大师", "终点", "究极20G:无法触及的终点"}, ["GM"]= {"宗师", "GM", "成为方块大师"}, ["blind_easy"]= {"隐形", "半隐", "不强大脑"}, @@ -1306,8 +1306,8 @@ local langList={ ["round_3"]= {"Turn-Based", "HARD", "Chess mode"}, ["round_4"]= {"Turn-Based", "LUNATIC", "Chess mode"}, ["round_5"]= {"Turn-Based", "ULTIMATE", "Chess mode"}, - ["master_beginner"]= {"Master", "LUNATIC", "20G: For beginners."}, - ["master_adavnce"]= {"Master", "ULTIMATE", "20G: Professional challenge!"}, + ["master_beginner"]= {"Master", "LUNATIC", "For 20G beginners."}, + ["master_advance"]= {"Master", "ULTIMATE", "Professional 20G challenge!"}, ["master_final"]= {"Master", "FINAL", "20G: Unreachable end point!"}, ["GM"]= {"GrandMaster", "GM", "To be Grand Master"}, ["blind_easy"]= {"Blind", "HALF", "For novice players."}, @@ -1746,8 +1746,8 @@ local langList={ ["round_3"]= {"Turn-Based", "HARD", "Chess mode"}, ["round_4"]= {"Turn-Based", "LUNATIC", "Chess mode"}, ["round_5"]= {"Turn-Based", "ULTIMATE", "Chess mode"}, - ["master_beginner"]= {"Master", "LUNATIC", "20G: For beginners."}, - ["master_adavnce"]= {"Master", "ULTIMATE", "20G: Professional challenge!"}, + ["master_beginner"]= {"Master", "LUNATIC", "For 20G beginners."}, + ["master_advance"]= {"Master", "ULTIMATE", "Professional 20G challenge!"}, ["master_final"]= {"Master", "FINAL", "20G: Unreachable end point!"}, ["GM"]= {"GrandMaster", "GM", "To be Grand Master"}, ["blind_easy"]= {"Blind", "HALF", "For novice players."}, diff --git a/modes/master_adavnce.lua b/modes/master_advance.lua similarity index 88% rename from modes/master_adavnce.lua rename to modes/master_advance.lua index 38f235d2..a55ad8a9 100644 --- a/modes/master_adavnce.lua +++ b/modes/master_advance.lua @@ -56,10 +56,10 @@ return{ mStr((P.modeData.event+1)*100,-81,370) gc.rectangle("fill",-125,375,90,4) end, - score=function(P)return{P.modeData.point,P.stat.row,P.stat.time}end, - scoreDisp=function(D)return D[1].."P "..D[2].."L "..toTime(D[3])end, + score=function(P)return{P.modeData.point,P.stat.time}end, + scoreDisp=function(D)return D[1].."P "..toTime(D[2])end, comp=function(a,b) - return a[1]>b[1]or(a[1]==b[1]and(a[2]b[1]or(a[1]==b[1]and a[2]b[1]or(a[1]==b[1]and(a[2]b[1]or(a[1]==b[1]and a[2]=30 and 5 or - L>=25 and 4 or + T<=170 and 5 or + T<=200 and 4 or 3 else return - S>=420 and 3 or - S>=250 and 2 or - S>=120 and 1 or - S>=30 and 0 + S>=460 and 3 or + S>=350 and 2 or + S>=200 and 1 or + S>=50 and 0 end end, } \ No newline at end of file diff --git a/parts/modes.lua b/parts/modes.lua index 74beb98f..30591909 100644 --- a/parts/modes.lua +++ b/parts/modes.lua @@ -27,8 +27,8 @@ return{ {name="round_4", x=-900, y=-800, size=35,shape=1,icon="round", unlock={"round_5"}}, {name="round_5", x=-1100, y=-800, size=35,shape=1,icon="round", unlock={}}, - {name="master_beginner", x=0, y=-1000, size=35,shape=1,icon="master", unlock={"master_adavnce"}}, - {name="master_adavnce", x=0, y=-1200, size=35,shape=1,icon="master", unlock={"master_final","GM"}}, + {name="master_beginner", x=0, y=-1000, size=35,shape=1,icon="master", unlock={"master_advance"}}, + {name="master_advance", x=0, y=-1200, size=35,shape=1,icon="master", unlock={"master_final","GM"}}, {name="master_final", x=0, y=-1400, size=40,shape=2,icon="master", unlock={}}, {name="GM", x=150, y=-1500, size=35,shape=1,icon="master", unlock={}},