diff --git a/parts/modes/custom_puzzle.lua b/parts/modes/custom_puzzle.lua index faae7e36..278bc245 100644 --- a/parts/modes/custom_puzzle.lua +++ b/parts/modes/custom_puzzle.lua @@ -40,6 +40,7 @@ return{ load=function() applyCustomGame() PLY.newPlayer(1) + local ENV=GAME.modeEnv local AItype=ENV.opponent:sub(1,2) local AIlevel=tonumber(ENV.opponent:sub(-1)) if AItype=="9S"then