From c2bf29102981e490a88b006277b2812bc589d0b4 Mon Sep 17 00:00:00 2001 From: KonSola5 <125081901+KonSola5@users.noreply.github.com> Date: Wed, 24 Apr 2024 12:15:45 +0200 Subject: [PATCH] Implementation of some of my English suggestions (#1104) * Update lang_en.lua * Some small changes * "Block -> Piece" and some extras --- parts/language/lang_en.lua | 152 ++++++++++++++++++------------------- 1 file changed, 76 insertions(+), 76 deletions(-) diff --git a/parts/language/lang_en.lua b/parts/language/lang_en.lua index 9a7ce550..accd1982 100644 --- a/parts/language/lang_en.lua +++ b/parts/language/lang_en.lua @@ -46,16 +46,16 @@ return { highest="(highest: $1)", speedLV="Speed Level", - piece="Piece",line="Lines",atk="Attack",eff="Efficiency", + piece="Pieces",line="Lines",atk="Attack",eff="Efficiency", rpm="RPM",tsd="TSD", - grade="Grade",techrash="Techrash", + grade="Grade",techrash="Techrashes", wave="Wave",nextWave="Next", combo="Combo",maxcmb="Max Combo", - pc="Perfect Clear",ko="KOs", + pc="Perfect Clears",ko="KOs", win="Win!", lose="Lose", - torikan="Ended", + torikan="The End", finish="Finished", gamewin="You Won", gameover="Game Over", @@ -67,14 +67,14 @@ return { page="Page ", - ai_puzzle="AI is incompatible with puzzle game mode", + ai_puzzle="AI is incompatible with the Puzzle gamemode.", ai_mission="AI is incompatible with custom missions.", ai_badPiece="AI is incompatible with custom sequences that contain non-tetrominoes.", cc_fixed="CC is incompatible with fixed sequences.", cc_swap="CC is incompatible when the hold mode is set to Swap.", - cc_solid="CC is incompatible with filled line in the field.", + cc_solid="CC is incompatible with filled lines in the field.", cc_field_too_high="CC is incompatible with fields higher than 40.", - switchSpawnSFX="Please turn on the block spawn SFX!", + switchSpawnSFX="Please turn on the piece spawn SFX!", needRestart="Restart to apply all changes.", loadError_errorMode="Failed to load '$1': no load mode called '$2'", @@ -96,7 +96,7 @@ return { pasteWrongPlace="Did you paste in the wrong place?", noFile="File missing", invalidSequence="Invalid sequence mode", - tooHighField="Field data exceeded 126 lines discarded", + tooHighField="Field data exceeds 126 lines - higher lines discarded", nowPlaying="Now playing:", @@ -214,8 +214,8 @@ return { hold="HOLD\nOverrides the number of Hold pieces displayed.", hideNext="Hidden NEXT\nHides the specified number of pieces in the Next queue.", infHold="InfiniHold\nAllows you to hold pieces infinitely.", - hideBlock="Hide Current Piece\nMakes the current pieces invisible.", - hideGhost="No Ghost\nMakes the ghost pieces invisible.", + hideBlock="Hide Active Piece\nMakes the active piece invisible.", + hideGhost="No Ghost\nMakes the ghost piece invisible.", hidden="Hide Locked Pieces\nHides locked pieces after a certain amount of time.", hideBoard="Hide Board\nPartially or completely hides the board.", flipBoard="Flip Board\nFlips or rotates the board.", @@ -229,7 +229,7 @@ return { tele="Teleport\nForces 0 DAS and 0 ARR.", noRotation="No Rotation\nDisables piece rotation.", noMove="No Movement\nDisables sideways movement.", - customSeq="Randomizer\nOverrides the block sequence randomizer.", + customSeq="Randomizer\nOverrides the piece sequence randomizer.", pushSpeed="Garbage Speed\nOverride the rising speed of the garbage lines (in blocks per frame).", boneBlock="Bone Block\nPlay with bone blocks ([ ]).", }, @@ -237,9 +237,9 @@ return { "Time:", "Key/Rot./Hold:", "Pieces:", - "Row/Dig:", + "Lines/Dig:", "Attack/DigAtk:", - "Rise(Receive-Offset):", + "Rise (Receive-Offset):", "Clears:", "Spins:", "B2B/B3B/PC/HPC:", @@ -252,7 +252,7 @@ return { "Play Count:", "Play Time:", "Key/Rot./Hold:", - "Block/Row/Atk.:", + "Pieces/Lines/Atk.:", "Receive/Offset/Rise:", "Dig/Dig Atk.:", "Eff./Dig Eff.:", @@ -509,7 +509,7 @@ C. Gamepad fineKill="100% Finesse", b2bKill="No B2B Breaks", lockout="Fail on Lock Out", - easyFresh="Normal Lock Reset", + easyFresh="Reset Lock Delay on move", deepDrop="Deep Drop", bone="Bone Blocks", @@ -549,16 +549,16 @@ C. Gamepad sound="←Audio", game="Game→", - block="Draw Blocks", + block="Draw Active Piece", smooth="Smooth Falling", - upEdge="3D Block", + upEdge="3D Blocks", bagLine="Bag Separators", ghostType="Ghost Type", ghost="Ghosts", center="Rotation Centers", grid="Grid", - lineNum="line No.", + lineNum="Line Numbers", lockFX="Lock FX", dropFX="Drop FX", @@ -585,12 +585,12 @@ C. Gamepad portrait="Portrait", msaa="MSAA level", - bg_on="Normal B.G.", - bg_off="No B.G.", - bg_custom="Custom B.G.", - defaultBG="Default B.G.", + bg_on="Normal BG", + bg_off="No BG", + bg_custom="Custom BG", + defaultBG="Default BG", resetDbg="Reset to default", - lockBG="Lock B.G.", + lockBG="Lock BG", noTheme="Disable theme", blockSatur="Block Saturation", @@ -622,8 +622,8 @@ C. Gamepad preview="Preview", das="DAS",arr="ARR", - dascut="DAS cut", - dropcut="Auto-lock cut", + dascut="DAS Cut", + dropcut="Auto-lock Cut", sddas="Soft Drop DAS",sdarr="Soft Drop ARR", ihs="Initial Hold", irs="Initial Rotation", @@ -689,7 +689,7 @@ C. Gamepad drop="Drop Delay", lock="Lock Delay", - wait="Entry Delay", + wait="Entry Delay (ARE)", fall="Line Delay", hang="Death Delay", hurry="ARE Interruption", @@ -722,13 +722,13 @@ C. Gamepad freshLimit="Lock Reset Limit", opponent="Opponent", life="Lives", - pushSpeed="Push Speed", + pushSpeed="G. Push Speed", garbageSpeed="Garbage Speed", - bufferLimit="Buffer Limit", + bufferLimit="G. Buffer Limit", heightLimit="Height Limit", ospin="TRS O-Spin", - fineKill="100% Finesse", + fineKill="No Finesse Errors", b2bKill="No B2B Breaks", lockout="Fail on Lock Out", easyFresh="Normal Lock Reset", @@ -888,22 +888,22 @@ C. Gamepad ['dig_eff_40l']= {"Dig", "EFFICIENCY 40L", "Dig 40 garbage lines with the least pieces!"}, ['dig_eff_100l']= {"Dig", "EFFICIENCY 100L","Dig 100 garbage lines with the least pieces!"}, ['dig_eff_400l']= {"Dig", "EFFICIENCY 400L","Dig 400 garbage lines with the least pieces!"}, - ['dig_quad_10l']= {"Dig", "TECHRASH 10L", "Dig 10 garbage lines using only techrash!"}, - ['drought_n']= {"Drought", "100L", "100L but without I blocks"}, - ['drought_l']= {"Drought+", "100L", "W. T. F."}, + ['dig_quad_10l']= {"Dig", "TECHRASH 10L", "Dig 10 garbage lines while only clearing Techrashes!"}, + ['drought_n']= {"Drought", "100L", "100L but without I pieces"}, + ['drought_l']= {"Drought+", "100L", "WTF"}, ['marathon_n']= {"Marathon", "NORMAL", "200-line marathon with increasing speed"}, ['marathon_h']= {"Marathon", "HARD", "200-line high-speed marathon"}, - ['solo_e']= {"Battle", "EASY", "Defeat the AI!"}, - ['solo_n']= {"Battle", "NORMAL", "Defeat the AI!"}, - ['solo_h']= {"Battle", "HARD", "Defeat the AI!"}, + ['solo_e']= {"Battle", "EASY", "Defeat the AI as fast as you can!"}, + ['solo_n']= {"Battle", "NORMAL", "Defeat the AI as fast as you can!"}, + ['solo_h']= {"Battle", "HARD", "Defeat the AI as fast as you can!"}, ['solo_l']= {"Battle", "LUNATIC", "Defeat the AI!"}, ['solo_u']= {"Battle", "ULTIMATE", "Defeat the AI!"}, - ['techmino49_e']= {"Tech VS 49", "EASY", "49-player battle.\nThe last one standing wins"}, - ['techmino49_h']= {"Tech VS 49", "HARD", "49-player battle.\nThe last one standing wins"}, - ['techmino49_u']= {"Tech VS 49", "ULTIMATE", "49-player battle.\nThe last one standing wins"}, - ['techmino99_e']= {"Tech VS 99", "EASY", "99-player battle.\nThe last one standing wins"}, - ['techmino99_h']= {"Tech VS 99", "HARD", "99-player battle.\nThe last one standing wins"}, - ['techmino99_u']= {"Tech VS 99", "ULTIMATE", "99-player battle.\nThe last one standing wins"}, + ['techmino49_e']= {"Techmino 49", "EASY", "49-player battle.\nThe last one standing wins"}, + ['techmino49_h']= {"Techmino 49", "HARD", "49-player battle.\nThe last one standing wins"}, + ['techmino49_u']= {"Techmino 49", "ULTIMATE", "49-player battle.\nThe last one standing wins"}, + ['techmino99_e']= {"Techmino 99", "EASY", "99-player battle.\nThe last one standing wins"}, + ['techmino99_h']= {"Techmino 99", "HARD", "99-player battle.\nThe last one standing wins"}, + ['techmino99_u']= {"Techmino 99", "ULTIMATE", "99-player battle.\nThe last one standing wins"}, ['round_e']= {"Turn-Based", "EASY", "Take turns to play against the AI!"}, ['round_n']= {"Turn-Based", "NORMAL", "Take turns to play against the AI!"}, ['round_h']= {"Turn-Based", "HARD", "Take turns to play against the AI!"}, @@ -931,10 +931,10 @@ C. Gamepad ['blind_l']= {"Invisible", "NO GHOST", "For professionals"}, ['blind_u']= {"Invisible", "NO FIELD", "Are you ready?"}, ['blind_wtf']= {"Invisible", "VOID", "You're not ready."}, - ['classic_e']= {"Classic", "EASY", "A low-speed recreation game from the 80s"}, - ['classic_h']= {"Classic", "HARD", "A medium-speed recreation game from the 80s"}, - ['classic_l']= {"Classic", "LUNATIC", "A high-speed recreation game from the 80s"}, - ['classic_u']= {"Classic", "ULTIMATE", "An extreme-speed recreation game from the 80s"}, + ['classic_e']= {"Classic", "EASY", "A low-speed recreation of a game from the 80s"}, + ['classic_h']= {"Classic", "HARD", "A medium-speed recreation of a game from the 80s"}, + ['classic_l']= {"Classic", "LUNATIC", "A high-speed recreation of a game from the 80s"}, + ['classic_u']= {"Classic", "ULTIMATE", "An extreme-speed recreation of a game from the 80s"}, ['survivor_e']= {"Survival", "EASY", "How long can you survive?"}, ['survivor_n']= {"Survival", "NORMAL", "How long can you survive?"}, ['survivor_h']= {"Survival", "HARD", "How long can you survive?"}, @@ -946,36 +946,36 @@ C. Gamepad ['defender_l']= {"Defender", "LUNATIC", "Practice your defending skills!"}, ['dig_h']= {"Driller", "HARD", "Digging practice!"}, ['dig_u']= {"Driller", "ULTIMATE", "Digging practice!"}, - ['c4wtrain_n']= {"C4W Training", "NORMAL", "Infinite combos"}, - ['c4wtrain_l']= {"C4W Training", "LUNATIC", "Infinite combos"}, - ['pctrain_n']= {"PC Training", "NORMAL", "Perfect Clear practice"}, - ['pctrain_l']= {"PC Training", "LUNATIC", "A harder Perfect Clear practice"}, - ['pc_n']= {"PC Challenge", "NORMAL", "Get PCs within 100 lines!"}, - ['pc_h']= {"PC Challenge", "HARD", "Get PCs within 100 lines!"}, - ['pc_l']= {"PC Challenge", "LUNATIC", "Get PCs within 100 lines!"}, - ['pc_inf']= {"Inf. PC Challenge", "", "Get PCs as much as you can"}, - ['tech_n']= {"Tech B2B", "NORMAL", "Try to keep the\nBack-to-Back chain!"}, - ['tech_n_plus']= {"Tech B2B", "NORMAL+", "Spins & PCs only"}, - ['tech_h']= {"Tech B2B", "HARD", "Try to keep the\nBack-to-Back chain!"}, - ['tech_h_plus']= {"Tech B2B", "HARD+", "Spins & PCs only"}, - ['tech_l']= {"Tech B2B", "LUNATIC", "Try to keep the\nBack-to-Back chain!"}, - ['tech_l_plus']= {"Tech B2B", "LUNATIC+", "Spins & PCs only"}, - ['tech_finesse']= {"Tech Finesse", "", "No finesse errors!"}, - ['tech_finesse_f']= {"Tech Finesse", "PLUS", "No normal clears and finesse errors!"}, - ['tsd_e']= {"TSD Challenge", "EASY", "T-Spin Doubles only!"}, - ['tsd_h']= {"TSD Challenge", "HARD", "T-Spin Doubles only!"}, - ['tsd_u']= {"TSD Challenge", "ULTIMATE", "T-Spin Doubles only!"}, - ['backfire_n']= {"Backfire", "NORMAL", "Hold back the backfiring garbage lines"}, - ['backfire_h']= {"Backfire", "HARD", "Hold back the backfiring garbage lines"}, - ['backfire_l']= {"Backfire", "LUNATIC", "Hold back the backfiring garbage lines"}, - ['backfire_u']= {"Backfire", "ULTIMATE", "Hold back the backfiring garbage lines"}, - ['sprintAtk']= {"Sprint", "100 Attack", "Send 100 lines!"}, - ['sprintEff']= {"Sprint", "Efficiency", "Send more attack in 40 lines!"}, - ['zen']= {'Zen', "200", "A 200-line run with no time limit"}, + ['c4wtrain_n']= {"C4W Training", "NORMAL", "Perform as many combos as you can within 100 lines!"}, + ['c4wtrain_l']= {"C4W Training", "LUNATIC", "Perform as many combos as you can within 100 lines!"}, + ['pctrain_n']= {"PC Training", "NORMAL", "Practice filling 3×4 boxes, PCO shapes and 4×4 boxes!"}, + ['pctrain_l']= {"PC Training", "LUNATIC", "Practice filling 5×4 and 6×4 boxes!"}, + ['pc_n']= {"PC Challenge", "NORMAL", "Get as many PCs as you can within 100 lines!"}, + ['pc_h']= {"PC Challenge", "HARD", "Get as many PCs as you can within 100 lines!"}, + ['pc_l']= {"PC Challenge", "LUNATIC", "Get as many PCs as you can within 100 lines!"}, + ['pc_inf']= {"PC Challenge", "INFINITE", "Get as many PCs in a row as you can!"}, + ['tech_n']= {"Tech", "NORMAL", "Send 100 lines as fast as you can while keeping the Back-to-Back chain!"}, + ['tech_n_plus']= {"Tech", "NORMAL+", "Send 100 lines as fast as you can using only spins and PCs!"}, + ['tech_h']= {"Tech", "HARD", "Send 100 lines as fast as you can while keeping the Back-to-Back chain!"}, + ['tech_h_plus']= {"Tech", "HARD+", "Send 100 lines as fast as you can using only spins and PCs!"}, + ['tech_l']= {"Tech", "LUNATIC", "Send 100 lines as fast as you can while keeping the Back-to-Back chain!"}, + ['tech_l_plus']= {"Tech", "LUNATIC+", "Send 100 lines as fast as you can using only spins and PCs!"}, + ['tech_finesse']= {"Tech Finesse", "", "Send 100 lines as fast as you can while keeping perfect finesse!"}, + ['tech_finesse_f']= {"Tech Finesse", "PLUS", "Send 100 lines as fast as you can while keeping perfect finesse and not performing normal clears!"}, + ['tsd_e']= {"TSD Challenge", "EASY", "Get as many T-Spin Doubles in a row as you can!"}, + ['tsd_h']= {"TSD Challenge", "HARD", "Get as many T-Spin Doubles in a row as you can!"}, + ['tsd_u']= {"TSD Challenge", "ULTIMATE", "Get as many T-Spin Doubles in a row as you can!"}, + ['backfire_n']= {"Backfire", "NORMAL", "Send 100 lines as fast as you can while attacking yourself!"}, + ['backfire_h']= {"Backfire", "HARD", "Send 100 lines as fast as you can while attacking yourself!"}, + ['backfire_l']= {"Backfire", "LUNATIC", "Send 100 lines as fast as you can while attacking yourself!"}, + ['backfire_u']= {"Backfire", "ULTIMATE", "Send 100 lines as fast as you can while attacking yourself!"}, + ['sprintAtk']= {"Sprint", "100 Attack", "Send 100 lines as fast as you can!"}, + ['sprintEff']= {"Efficiency", "40L", "Send more attack in 40 lines!"}, + ['zen']= {'Zen', "200L", "A 200-line score attack with no time limit"}, ['ultra']= {'Ultra', "EXTRA", "A 2-minute score attack"}, - ['infinite']= {"Infinite", "", "Just a sandbox"}, - ['infinite_dig']= {"Infinite: Dig", "", "Dig-diggin'-dug"}, - ['marathon_inf']= {"Marathon", "INFINITE", "Infinite marathon."}, + ['infinite']= {"Infinite", "", "Just a sandbox"}, + ['infinite_dig']= {"Dig", "INFINITE", "Dig-diggin'-dug"}, + ['marathon_inf']= {"Marathon", "INFINITE", "Infinite marathon."}, ['custom_clear']= {"Custom", "NORMAL"}, ['custom_puzzle']= {"Custom", "PUZZLE"}, @@ -995,7 +995,7 @@ C. Gamepad "1 next 1 hold!", "1 next 6 hold!", "20G is actually a brand new game rule!", - "40-line Sprint WR: 14.188s by Lurny", + "40-line Sprint WR: 13.928s by sillyshark123", "6 next 1 hold!", "6 next 6 hold?!", "A choke a day keeps record away", @@ -1023,7 +1023,7 @@ C. Gamepad "git commit", "git push -f", "Got a suggestion? Post it on our Discord server!", - "Have you noticed what a \"rotation\" does do to a block?", + "Have you noticed what a \"rotation\" does do to a piece?", "Headphones recommended for a better experience.", "Hello world!", "I3 and L3 are the only two possible triminoes.",