MES模块增加更多图标,调整使用方法
This commit is contained in:
@@ -116,16 +116,16 @@ local function tapBoard(x,y,key)
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if checkBoard(b)then
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state=2
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time=TIME()-startTime
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if time<1 then MES.new("不是人")
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elseif time<2 then MES.new("还是人")
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elseif time<3 then MES.new("神仙")
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elseif time<5 then MES.new("太强了")
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elseif time<7.5 then MES.new("很强")
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elseif time<10 then MES.new("可以的")
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elseif time<20 then MES.new("马上入门了")
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elseif time<30 then MES.new("入门不远了")
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elseif time<60 then MES.new("多加练习")
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else MES.new("第一次玩?加油")
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if time<1 then MES.new(false,"不是人")
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elseif time<2 then MES.new(false,"还是人")
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elseif time<3 then MES.new(false,"神仙")
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elseif time<5 then MES.new(false,"太强了")
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elseif time<7.5 then MES.new(false,"很强")
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elseif time<10 then MES.new(false,"可以的")
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elseif time<20 then MES.new(false,"马上入门了")
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elseif time<30 then MES.new(false,"入门不远了")
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elseif time<60 then MES.new(false,"多加练习")
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else MES.new(false,"第一次玩?加油")
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end
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SFX.play('win')
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return
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@@ -298,9 +298,27 @@ local commands={}do
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code=error,
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description="Manually crash the game",
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}
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commands.message={
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code=function(str)MES.new('warn',str,6)end,
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description="Show a warn message",
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commands.mes={
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code=function(arg)
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if
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arg=='check'or
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arg=='info'or
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arg=='warn'or
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arg=='error'
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then
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MES.new(arg,"Test message",6)
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else
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log{C.A,"Show a message on the up-left corner"}
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log""
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log{C.A,"Usage: mes <check|info|warn|error> [message]"}
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end
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end,
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description="Show a message",
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details={
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"Show a message on the up-left corner",
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"",
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"Usage: mes <check|info|warn|error> [message]",
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},
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}
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commands.warn={
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code=function(str)MES.new('warn',str,6)end,
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@@ -51,13 +51,13 @@ function scene.keyDown(key)
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if key=="return"or key=="return2"then
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if CUSTOMENV.opponent~="X"then
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if CUSTOMENV.opponent:sub(1,2)=='CC'and CUSTOMENV.sequence=="fixed"then
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MES.new(text.ai_fixed)
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MES.new('error',text.ai_fixed)
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return
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elseif #BAG>0 then
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MES.new(text.ai_prebag)
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MES.new('error',text.ai_prebag)
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return
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elseif #MISSION>0 then
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MES.new(text.ai_mission)
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MES.new('error',text.ai_mission)
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return
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end
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end
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@@ -95,7 +95,7 @@ function scene.keyDown(key)
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str=str.."!"
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if #MISSION>0 then str=str..DATA.copyMission()end
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sys.setClipboardText(str.."!"..DATA.copyBoards().."!")
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MES.new(text.exportSuccess)
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MES.new('check',text.exportSuccess)
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elseif key=="v"and kb.isDown("lctrl","rctrl")or key=="cV"then
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local str=sys.getClipboardText()
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local args=STRING.split(str:sub((str:find(":")or 0)+1),"!")
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@@ -111,9 +111,9 @@ function scene.keyDown(key)
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if args[i]:find("%S")and not DATA.pasteBoard(args[i],i-3)and i<#args then goto THROW_fail end
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end
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freshMiniFieldVisible()
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MES.new(text.importSuccess)
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MES.new('check',text.importSuccess)
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do return end
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::THROW_fail::MES.new(text.dataCorrupted)
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::THROW_fail::MES.new('error',text.dataCorrupted)
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elseif key=="escape"then
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FILE.save(CUSTOMENV,'conf/customEnv','q')
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SCN.back()
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@@ -216,20 +216,20 @@ function scene.keyDown(key)
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SFX.play('fall',.8)
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elseif key=="c"and kb.isDown("lctrl","rctrl")or key=="cC"then
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sys.setClipboardText("Techmino Field:"..DATA.copyBoard(page))
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MES.new(text.exportSuccess)
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MES.new('check',text.exportSuccess)
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elseif key=="v"and kb.isDown("lctrl","rctrl")or key=="cV"then
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local str=sys.getClipboardText()
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local p=str:find(":")--ptr*
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if p then
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if not str:sub(1,p-1):find("Field")then
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MES.new(text.pasteWrongPlace)
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MES.new('error',text.pasteWrongPlace)
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end
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str=str:sub(p+1)
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end
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if DATA.pasteBoard(str,page)then
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MES.new(text.importSuccess)
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MES.new('check',text.importSuccess)
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else
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MES.new(text.dataCorrupted)
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MES.new('error',text.dataCorrupted)
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end
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elseif key=="pageup"then
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page=max(page-1,1)
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@@ -3,7 +3,6 @@ local kb=love.keyboard
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local int,sin=math.floor,math.sin
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local ins,rem=table.insert,table.remove
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local sub=string.sub
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local scene={}
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@@ -71,22 +70,22 @@ function scene.keyDown(key)
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elseif key=="c"and kb.isDown("lctrl","rctrl")or key=="cC"then
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if #MISSION>0 then
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sys.setClipboardText("Techmino Target:"..DATA.copyMission())
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MES.new(text.exportSuccess)
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MES.new('check',text.exportSuccess)
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end
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elseif key=="v"and kb.isDown("lctrl","rctrl")or key=="cV"then
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local str=sys.getClipboardText()
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local p=str:find(":")--ptr*
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if p then
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if not str:sub(1,p-1):find("Target")then
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MES.new(text.pasteWrongPlace)
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MES.new('error',text.pasteWrongPlace)
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end
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str=str:sub(p+1)
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end
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if DATA.pasteMission(str)then
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MES.new(text.importSuccess)
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MES.new('check',text.importSuccess)
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cur=#MISSION
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else
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MES.new(text.dataCorrupted)
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MES.new('error',text.dataCorrupted)
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end
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elseif key=="escape"then
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SCN.back()
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@@ -85,22 +85,22 @@ function scene.keyDown(key)
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elseif key=="c"and kb.isDown("lctrl","rctrl")or key=="cC"then
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if #BAG>0 then
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sys.setClipboardText("Techmino SEQ:"..DATA.copySequence())
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MES.new(text.exportSuccess)
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MES.new('check',text.exportSuccess)
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end
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elseif key=="v"and kb.isDown("lctrl","rctrl")or key=="cV"then
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local str=sys.getClipboardText()
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local p=str:find(":")--ptr*
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if p then
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if not str:sub(1,p-1):find("SEQ")then
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MES.new(text.pasteWrongPlace)
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MES.new('error',text.pasteWrongPlace)
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end
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str=str:sub(p+1)
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end
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if DATA.pasteSequence(str)then
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MES.new(text.importSuccess)
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MES.new('check',text.importSuccess)
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cur=#BAG
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else
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MES.new(text.dataCorrupted)
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MES.new('error',text.dataCorrupted)
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end
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elseif key=="escape"then
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SCN.back()
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@@ -6,9 +6,9 @@ local savePW=false
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local function login()
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local email,password=emailBox:getText(),passwordBox:getText()
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if not STRING.simpEmailCheck(email)then
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MES.new(text.wrongEmail)return
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MES.new('error',text.wrongEmail)return
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elseif #password==0 then
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MES.new(text.noPassword)return
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MES.new('error',text.noPassword)return
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end
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NET.wsconn_user_pswd(email,password)
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if savePW then
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@@ -67,7 +67,7 @@ function scene.keyDown(key)
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NET.tryLogin(false)
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else
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NET.wsconn_app()
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MES.new(text.wsConnecting)
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MES.new('info',text.wsConnecting)
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SFX.play('connect')
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end
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end
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@@ -35,7 +35,7 @@ local function _quit()
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NET.signal_quit()
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else
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lastBackTime=TIME()
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MES.new(text.sureQuit)
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MES.new('info',text.sureQuit)
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end
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end
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local function _switchChat()
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@@ -32,7 +32,7 @@ scene.widgetList={
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SCN.back()
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end
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else
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MES.new(text.sureQuit)
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MES.new('info',text.sureQuit)
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lastLogoutTime=TIME()
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end
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end},
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@@ -85,7 +85,7 @@ scene.widgetList={
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ROOMENV.capacity=i
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WIDGET.active.capacity.color=COLOR.lY
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else
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MES.new('warn',"没有权限 Permission Denied")
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MES.new('error',"没有权限 Permission Denied")
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WIDGET.active.capacity.color=COLOR.R
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end
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end},
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@@ -61,8 +61,8 @@ function scene.keyDown(k)
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elseif k=="return"then
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if NET.getlock('fetchRoom')or not NET.roomList[selected]then return end
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local R=NET.roomList[selected]
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if R.roomInfo.version~=VERSION.short then MES.new('warn',"Version doesn't match")return end
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if R.private then MES.new('warn',"Can't enter private room now")return end
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if R.roomInfo.version~=VERSION.short then MES.new('error',"Version doesn't match")return end
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if R.private then MES.new('error',"Can't enter private room now")return end
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NET.enterRoom(R)--,password
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end
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end
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@@ -6,13 +6,13 @@ local function register()
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local password= WIDGET.active.password:getText()
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local password2=WIDGET.active.password2:getText()
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if #username==0 then
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MES.new(text.noUsername)return
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MES.new('error',text.noUsername)return
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elseif not STRING.simpEmailCheck(email)then
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MES.new(text.wrongEmail)return
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MES.new('error',text.wrongEmail)return
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elseif #password==0 or #password2==0 then
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MES.new(text.noPassword)return
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MES.new('error',text.noPassword)return
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elseif password~=password2 then
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MES.new(text.diffPassword)return
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MES.new('error',text.diffPassword)return
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end
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NET.register(username,email,password)
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end
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@@ -2,7 +2,7 @@ local scene={}
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local function dumpCB(T)
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love.system.setClipboardText(STRING.packText(TABLE.dump(T)))
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MES.new(text.exportSuccess)
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MES.new('check',text.exportSuccess)
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end
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local function parseCB()
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local _
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@@ -10,7 +10,7 @@ local function parseCB()
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--Decode
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s=STRING.unpackText(s)
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if not s then MES.new(text.dataCorrupted)return end
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if not s then MES.new('error',text.dataCorrupted)return end
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s=loadstring(s)
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if s then
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@@ -32,9 +32,9 @@ scene.widgetList={
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if D then
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TABLE.update(D,RANKS)
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FILE.save(RANKS,'conf/unlock')
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MES.new(text.importSuccess)
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MES.new('check',text.importSuccess)
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else
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MES.new(text.dataCorrupted)
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MES.new('error',text.dataCorrupted)
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end
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end},
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WIDGET.newButton{name="data", x=490,y=390,w=280,h=100,color='lR',
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@@ -43,9 +43,9 @@ scene.widgetList={
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if D and D.version==STAT.version then
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TABLE.update(D,STAT)
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FILE.save(STAT,'conf/data')
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MES.new(text.importSuccess)
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MES.new('check',text.importSuccess)
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else
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MES.new(text.dataCorrupted)
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MES.new('error',text.dataCorrupted)
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end
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end},
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WIDGET.newButton{name="setting", x=790,y=390,w=280,h=100,color='lR',
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@@ -54,9 +54,9 @@ scene.widgetList={
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if D then
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TABLE.update(D,SETTING)
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FILE.save(SETTING,'conf/settings')
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MES.new(text.importSuccess)
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MES.new('check',text.importSuccess)
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else
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MES.new(text.dataCorrupted)
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MES.new('error',text.dataCorrupted)
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end
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end},
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WIDGET.newButton{name="vk", x=1090,y=390,w=280,h=100,color='lR',
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@@ -65,9 +65,9 @@ scene.widgetList={
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if D then
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TABLE.update(D,VK_org)
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FILE.save(VK_org,'conf/virtualkey')
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MES.new(text.importSuccess)
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MES.new('check',text.importSuccess)
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else
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MES.new(text.dataCorrupted)
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MES.new('error',text.dataCorrupted)
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end
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end},
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@@ -16,7 +16,7 @@ local function load1()
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if D then
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TABLE.update(D,VK_org)
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else
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MES.new(text.noFile)
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MES.new('error',text.noFile)
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end
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end
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local function save2()
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@@ -27,7 +27,7 @@ local function load2()
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if D then
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TABLE.update(D,VK_org)
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else
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MES.new(text.noFile)
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MES.new('error',text.noFile)
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end
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end
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@@ -188,7 +188,7 @@ scene.widgetList={
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B.x,B.y,B.r=T[2],T[3],T[4]
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end
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end
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MES.new(("==[ %d ]=="):format(defaultSetSelect))
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MES.new('check',("==[ %d ]=="):format(defaultSetSelect))
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defaultSetSelect=defaultSetSelect%5+1
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selected=false
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end},
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@@ -35,7 +35,7 @@ function scene.keyDown(key)
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if backCounter==0 then
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SCN.back()
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else
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MES.new(backCounter)
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MES.new('info',backCounter)
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end
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end
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end
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Reference in New Issue
Block a user