初始化模式后记录玩家数量写入GAME表
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@@ -1070,6 +1070,7 @@ do-- function resetGameData(args)
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else
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else
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PLY.newPlayer(1)
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PLY.newPlayer(1)
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end
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end
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GAME.initPlayerCount=#PLAYERS
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freshPlayerPosition((args:find'q') and 'quick' or 'normal')
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freshPlayerPosition((args:find'q') and 'quick' or 'normal')
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VK.restore()
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VK.restore()
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@@ -520,6 +520,7 @@ do-- Game data tables
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seed=1046101471, -- Game seed
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seed=1046101471, -- Game seed
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curMode=false, -- Current gamemode object
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curMode=false, -- Current gamemode object
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initPlayerCount=0, -- Player count when init game
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mod=TABLE.new(0,#MODOPT),-- List of loaded mods
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mod=TABLE.new(0,#MODOPT),-- List of loaded mods
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modeEnv=false, -- Current gamemode environment
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modeEnv=false, -- Current gamemode environment
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setting={}, -- Game settings
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setting={}, -- Game settings
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