diff --git a/parts/player/player.lua b/parts/player/player.lua index 7b3c45e2..abfe2b75 100644 --- a/parts/player/player.lua +++ b/parts/player/player.lua @@ -577,7 +577,7 @@ function Player.hold(P,ifpre) if P:ifoverlap(P.cur.bk,P.curX,P.curY)then P:lock()P:lose()end end - if #P.holdQueue==P.gameEnv.holdCount then + if N==1 then ins(P.holdQueue,rem(P.holdQueue,1)) end