Alpha V0.6.8
This commit is contained in:
38
paint.lua
38
paint.lua
@@ -205,7 +205,7 @@ end
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function Pnt.main()
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gc.setColor(1,1,1)
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setFont(30)
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gc.print("Alpha V0.65",370,150)
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gc.print("Alpha V0.68",370,150)
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gc.print(system,530,110)
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gc.draw(titleImage,30,30)
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end
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@@ -253,28 +253,8 @@ function Pnt.play()
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drawPixel(j,i,field[j][i],min(visTime[j][i],20)*.05)
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end
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end
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else
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gc.setColor(1,1,1,falling/gameEnv.fall)
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gc.rectangle("fill",0,600-30*j,320,30)
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end
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end--Field
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if not P.result then
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if gameEnv.ghost then
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for i=1,r do for j=1,c do
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if cb[i][j]>0 then
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drawPixel(i+y_img-1,j+cx-1,bn,.3)
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end
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end end
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end--Ghost
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if waiting<=0 then
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gc.setColor(1,1,1)
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for i=1,r do for j=1,c do
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if cb[i][j]>0 then
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drawPixel(i+cy-1,j+cx-1,bn,1)
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end
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end end--Block
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end
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end
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gc.setColor(1,1,1)
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gc.draw(PTC.dust[p])--Draw game field
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gc.setStencilTest()--In-playField mask
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@@ -293,13 +273,13 @@ function Pnt.play()
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if not a.sent then
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if a.countdown>0 then
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gc.setColor(attackColor[a.lv][1])
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gc.rectangle("fill",305,600-h,8,-bar+5)
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gc.rectangle("fill",315,600-h,8,-bar+5)
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gc.setColor(attackColor[a.lv][2])
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gc.rectangle("fill",305,600-h+(-bar+5),8,-(-bar+5)*(1-a.countdown/a.cd0))
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gc.rectangle("fill",315,600-h+(-bar+5),8,-(-bar+5)*(1-a.countdown/a.cd0))
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--Timing
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else
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attackColor.animate[a.lv]((sin((Timer()-i)*20)+1)*.5)
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gc.rectangle("fill",305,600-h,8,-bar+5)
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gc.rectangle("fill",315,600-h,8,-bar+5)
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--Warning
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end
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end
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@@ -377,19 +357,19 @@ function Pnt.play()
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end
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if a.countdown>0 then
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gc.setColor(attackColor[a.lv][1])
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gc.rectangle("fill",305,600-h,8,-bar+5)
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gc.rectangle("fill",308,600-h,8,-bar+5)
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gc.setColor(attackColor[a.lv][2])
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gc.rectangle("fill",305,600-h+(-bar+5),8,-(-bar+5)*(1-a.countdown/a.cd0))
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gc.rectangle("fill",308,600-h+(-bar+5),8,-(-bar+5)*(1-a.countdown/a.cd0))
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--Timing
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else
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attackColor.animate[a.lv]((sin((Timer()-i)*20)+1)*.5)
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gc.rectangle("fill",305,600-h,8,-bar+5)
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gc.rectangle("fill",308,600-h,8,-bar+5)
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--Warning
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end
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else
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gc.setColor(attackColor[a.lv][1])
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bar=bar*(20-a.time)*.05
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gc.rectangle("fill",305,600-h,8,-bar+5)
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gc.rectangle("fill",308,600-h,8,-bar+5)
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--Disappear
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end
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h=h+bar
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@@ -442,7 +422,7 @@ function Pnt.play()
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gc.setColor(1,1,1)
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setFont(40)
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gc.print(format("%0.2f",time),-130,530)--Draw time
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gc.print(format("%.2f",time),-130,530)--Draw time
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if mesDisp[gamemode]then mesDisp[gamemode]()end--Draw other message
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setFont(15)
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