diff --git a/parts/language/lang_en.lua b/parts/language/lang_en.lua index 54e79d0c..28d8f9aa 100644 --- a/parts/language/lang_en.lua +++ b/parts/language/lang_en.lua @@ -289,14 +289,14 @@ return{ game="Game→", block="Draw Block", - ghost="Ghost", - center="Center", - smooth="Smooth Falling", - grid="Grid", upEdge="3D Block", bagLine="Bag Separator", + ghost="Ghost", + grid="Grid", + center="Center", + lockFX="Lock FX", dropFX="Drop FX", moveFX="Move FX", @@ -304,7 +304,7 @@ return{ splashFX="Splash FX", shakeFX="Field Sway", atkFX="Atk. FX", - frame="Render Frame Rate", + frame="Render Frame Rate(%)", text="Line Clear Pop-up", score="Score Pop-up", diff --git a/parts/language/lang_fr.lua b/parts/language/lang_fr.lua index 63342e30..57de0169 100644 --- a/parts/language/lang_fr.lua +++ b/parts/language/lang_fr.lua @@ -276,7 +276,7 @@ return{ splashFX="Effets splash", shakeFX="Tremblements de l'écran", atkFX="Effets d'attaque", - frame="Montrer les FPS", + frame="Montrer les FPS(%)", text="Texte d'action", score="Pop-up de score", diff --git a/parts/language/lang_pt.lua b/parts/language/lang_pt.lua index f723a085..7142b566 100644 --- a/parts/language/lang_pt.lua +++ b/parts/language/lang_pt.lua @@ -289,14 +289,14 @@ return{ game="Jogo→", block="Mostrar bloco", - ghost="Fantasma", - center="Centro", - smooth="Queda suave", - grid="Rede", upEdge="3D bloco", bagLine="Linha da bolsa", + ghost="Fantasma", + grid="Rede", + center="Centro", + lockFX="Nível FX Trava", dropFX="Nível FX Queda", moveFX="Nível FX Mover", @@ -304,7 +304,7 @@ return{ splashFX="Nível FX Splash", shakeFX="Nível Tremida Tabuleiro", atkFX="Nível FX Atk.", - frame="Render Frame Rate", + frame="Render Frame Rate(%)", text="Texto de ação", score="Pop-up de pontos", diff --git a/parts/language/lang_sp.lua b/parts/language/lang_sp.lua index 91cb39bf..3940c172 100644 --- a/parts/language/lang_sp.lua +++ b/parts/language/lang_sp.lua @@ -281,7 +281,7 @@ return{ splashFX="FX Vis. de Splash", shakeFX="Bamboleo del Tablero", atkFX="FX Vis. de Ataque", - frame="Ratio de FPSs", + frame="Ratio de FPSs(%)", text="Texto de Acciones", score="Puntaje en Pantalla", diff --git a/parts/language/lang_symbol.lua b/parts/language/lang_symbol.lua index 66ca30d3..f74918d7 100644 --- a/parts/language/lang_symbol.lua +++ b/parts/language/lang_symbol.lua @@ -163,7 +163,7 @@ return{ splashFX="↑↑↑~", shakeFX="~|~|~", atkFX="→→~", - frame="|=|", + frame="|=|%", text="ABC", score="+123", diff --git a/parts/language/lang_zh.lua b/parts/language/lang_zh.lua index 2ac084ef..722ecc03 100644 --- a/parts/language/lang_zh.lua +++ b/parts/language/lang_zh.lua @@ -294,7 +294,7 @@ return{ bagLine="包分界线", ghost="阴影不透明度", - grid="网格", + grid="网格不透明度", center="旋转中心不透明度", lockFX="锁定特效", @@ -304,7 +304,7 @@ return{ splashFX="溅射特效", shakeFX="晃动特效", atkFX="攻击特效", - frame="绘制帧率", + frame="绘制帧率(%)", text="消行文本", score="分数动画", diff --git a/parts/scenes/setting_video.lua b/parts/scenes/setting_video.lua index 7d9860c6..e31b31f7 100644 --- a/parts/scenes/setting_video.lua +++ b/parts/scenes/setting_video.lua @@ -13,14 +13,14 @@ scene.widgetList={ WIDGET.newButton{name="sound", x=200,y=80,w=240,h=80,color='lC',font=35,code=swapScene("setting_sound",'swipeR')}, WIDGET.newButton{name="game", x=1080,y=80,w=240,h=80,color='lC',font=35,code=swapScene("setting_game",'swipeL')}, - WIDGET.newSwitch{name="block", x=350,y=165,disp=SETval("block"),code=SETrev("block")}, - WIDGET.newSwitch{name="smooth", x=350,y=215,disp=SETval("smooth"),code=SETrev("smooth")}, - WIDGET.newSwitch{name="upEdge", x=350,y=265,disp=SETval("upEdge"),code=SETrev("upEdge")}, - WIDGET.newSwitch{name="bagLine", x=350,y=315,disp=SETval("bagLine"),code=SETrev("bagLine")}, + WIDGET.newSwitch{name="block", x=350,y=160,disp=SETval("block"),code=SETrev("block")}, + WIDGET.newSwitch{name="smooth", x=350,y=210,disp=SETval("smooth"),code=SETrev("smooth")}, + WIDGET.newSwitch{name="upEdge", x=350,y=260,disp=SETval("upEdge"),code=SETrev("upEdge")}, + WIDGET.newSwitch{name="bagLine", x=350,y=310,disp=SETval("bagLine"),code=SETrev("bagLine")}, - WIDGET.newSlider{name="ghost", x=600,y=180,w=480,unit=.6, disp=SETval("ghost"),show="percent",code=SETsto("ghost")}, - WIDGET.newSlider{name="grid", x=600,y=240,w=480,unit=.4, disp=SETval("grid"),show="percent", code=SETsto("grid")}, - WIDGET.newSlider{name="center", x=600,y=300,w=480,unit=1, disp=SETval("center"), code=SETsto("center")}, + WIDGET.newSlider{name="ghost", x=700,y=180,w=380,unit=.6, disp=SETval("ghost"),show="percent",code=SETsto("ghost")}, + WIDGET.newSlider{name="grid", x=700,y=240,w=380,unit=.4, disp=SETval("grid"),show="percent", code=SETsto("grid")}, + WIDGET.newSlider{name="center", x=700,y=300,w=380,unit=1, disp=SETval("center"), code=SETsto("center")}, WIDGET.newSlider{name="lockFX", x=220,y=365,w=380,unit=5, disp=SETval("lockFX"), code=SETsto("lockFX")}, WIDGET.newSlider{name="dropFX", x=220,y=405,w=380,unit=5, disp=SETval("dropFX"), code=SETsto("dropFX")},