新增spike计数器
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@@ -1380,6 +1380,13 @@ do--Player.drop(self)--Place piece
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self.combo=cmb
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--Spike
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if atk>0 then
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self.spike=self.spikeTime==0 and atk or self.spike+atk
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self.spikeText:set(self.spike)
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self.spikeTime=min(self.spikeTime+40+atk*5,100)
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end
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--DropSpeed bonus
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if self._20G then
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cscore=cscore*2
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