淘汰sceneTemp技术

This commit is contained in:
MrZ626
2020-12-10 22:20:17 +08:00
parent 937eed1ee6
commit bb95c9e3a3
28 changed files with 898 additions and 901 deletions

View File

@@ -3,15 +3,16 @@ local max,min=math.max,math.min
local scene={}
local texts--Text list
local scrollPos--Scroll down length
function scene.sceneInit()
BG.set("rainbow")
sceneTemp={
text=require"parts/updateLog",--Text list
pos=1,--Scroll pos
}
texts=require"parts/updateLog"
scrollPos=1
if newVersionLaunch then
newVersionLaunch=nil
sceneTemp.pos=3
scrollPos=3
end
end
@@ -20,9 +21,9 @@ function scene.wheelMoved(_,y)
end
function scene.keyDown(key)
if key=="up"then
sceneTemp.pos=max(sceneTemp.pos-1,1)
scrollPos=max(scrollPos-1,1)
elseif key=="down"then
sceneTemp.pos=min(sceneTemp.pos+1,#sceneTemp.text)
scrollPos=min(scrollPos+1,#texts)
elseif key=="escape"then
SCN.back()
end
@@ -35,13 +36,12 @@ function scene.draw()
gc.setLineWidth(4)
gc.rectangle("line",30,45,1000,632)
setFont(20)
local S=sceneTemp
gc.print(S.text[S.pos],40,50)
gc.print(texts[scrollPos],40,50)
end
scene.widgetList={
WIDGET.newKey{name="prev", x=1155, y=170,w=180,font=65,code=WIDGET.lnk_pressKey("up"),hide=WIDGET.lnk_STPeq("pos",1)},
WIDGET.newKey{name="next", x=1155, y=400,w=180,font=65,code=WIDGET.lnk_pressKey("down"),hide=function()return sceneTemp.pos==#sceneTemp.text end},
WIDGET.newKey{name="prev", x=1155, y=170,w=180,font=65,code=WIDGET.lnk_pressKey("up"),hide=function()return scrollPos==1 end},
WIDGET.newKey{name="next", x=1155, y=400,w=180,font=65,code=WIDGET.lnk_pressKey("down"),hide=function()return scrollPos==#texts end},
WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=WIDGET.lnk_BACK},
}