0.9.2:调试界面,新背景,布局微调
This commit is contained in:
@@ -103,8 +103,13 @@ local Widgets={
|
||||
quit= newButton(590,610,160,100,C.lightGrey, 45,function()VOC.play("bye")SCN.swapTo("quit","slowFade")end,nil,"play"),
|
||||
},
|
||||
mode={
|
||||
setting=newButton(1100, 540,240,90,C.lightGreen, 40,function()SCN.goto("custom")end,function()return mapCam.sel~="custom_clear" and mapCam.sel~="custom_puzzle" end),
|
||||
start= newButton(1040, 655,180,80,C.lightGrey, 40,function()if mapCam.sel then SCN.push()loadGame(mapCam.sel)end end,function()return not mapCam.sel end),
|
||||
setting=newButton(1100, 540,240,90,C.lightGreen, 40,function()
|
||||
SCN.goto("custom")
|
||||
end,
|
||||
function()
|
||||
return mapCam.sel~="custom_clear" and mapCam.sel~="custom_puzzle"
|
||||
end),
|
||||
start= newButton(1040, 655,180,80,C.lightGrey, 40,pressKey("return"),function()return not mapCam.sel end),
|
||||
back= newButton(1200, 655,120,80,C.white, 40,BACK),
|
||||
},
|
||||
music={
|
||||
@@ -126,8 +131,8 @@ local Widgets={
|
||||
set4= newButton(940, 560,260,70, C.lightYellow, 32,pressKey("4")),
|
||||
set5= newButton(940, 640,260,70, C.lightYellow, 32,pressKey("5")),
|
||||
|
||||
seq= newButton(665, 415,200,40, C.lightGreen, 30,function()SCN.goto("sequence")end),
|
||||
draw= newButton(150, 80, 220,80, C.white, 35,function()SCN.swapTo("draw")end),
|
||||
seq= newButton(665, 415,200,40, C.lightGreen, 30,pressKey("q")),
|
||||
draw= newButton(150, 80, 220,80, C.white, 35,pressKey("e")),
|
||||
back= newButton(1200, 640,120,120,C.white, 35,BACK),
|
||||
},
|
||||
sequence={
|
||||
@@ -223,8 +228,7 @@ local Widgets={
|
||||
end,nil,"quickR"),
|
||||
quickR= newSwitch(1050,320,35, SETval("quickR"), SETrev("quickR"), nil,"swap"),
|
||||
swap= newSwitch(1050,400,20, SETval("swap"), SETrev("swap"), nil,"fine"),
|
||||
fine= newSwitch(1050,480,20, SETval("fine"), SETrev("fine"), nil,"spawn"),
|
||||
spawn= newSwitch(1050,560,20, SETval("spawn"), SETrev("spawn"), nil,"back"),
|
||||
fine= newSwitch(1050,480,20, SETval("fine"), SETrev("fine"), nil,"back"),
|
||||
back= newButton(1140,650,200,80,C.white,40,BACK, nil,"graphic"),
|
||||
},
|
||||
setting_video={
|
||||
@@ -259,13 +263,14 @@ local Widgets={
|
||||
back= newButton(1140,650,200,80,C.white,40,BACK,nil,"sound"),
|
||||
},
|
||||
setting_sound={
|
||||
game= newButton(200,80,240,80,C.lightCyan,35,function()SCN.swapTo("setting_game")end, nil,"graphic"),
|
||||
graphic=newButton(1080,80,240,80,C.lightCyan,35,function()SCN.swapTo("setting_video")end, nil,"sfx"),
|
||||
sfx= newSlider(180,250,400,10,35,function()SFX.play("blip_1")end, SETval("sfx"), SETsto("sfx"), nil,"bgm"),
|
||||
bgm= newSlider(750,250,400,10,35,function()BGM.freshVolume()end, SETval("bgm"), SETsto("bgm"), nil,"vib"),
|
||||
vib= newSlider(180,440,400,5 ,28,function()VIB(2)end, SETval("vib"), SETsto("vib"), nil,"voc"),
|
||||
voc= newSlider(750,440,400,10,32,function()VOC.play("nya")end, SETval("voc"), SETsto("voc"), nil,"stereo"),
|
||||
stereo= newSlider(180,630,400,10,35,function()SFX.play("move",1,-1)SFX.play("lock",1,1)end, SETval("stereo"), SETsto("stereo"),function()return setting.sfx==0 end,"back"),
|
||||
game= newButton(200,80,240,80,C.lightCyan,35,function()SCN.swapTo("setting_game")end, nil,"graphic"),
|
||||
graphic=newButton(1080,80,240,80,C.lightCyan,35,function()SCN.swapTo("setting_video")end, nil,"sfx"),
|
||||
sfx= newSlider(180,200,400,10,35,function()SFX.play("blip_1")end, SETval("sfx"), SETsto("sfx"), nil,"stereo"),
|
||||
stereo= newSlider(180,500,400,10,35,function()SFX.play("move",1,-1)SFX.play("lock",1,1)end, SETval("stereo"), SETsto("stereo"),function()return setting.sfx==0 end,"spawn"),
|
||||
spawn= newSlider(180,300,400,10,30,function()SFX.play("spawn_1",setting.spawn,nil,true)end,SETval("spawn"), SETsto("spawn"),nil,"bgm"),
|
||||
bgm= newSlider(180,400,400,10,35,function()BGM.freshVolume()end, SETval("bgm"), SETsto("bgm"), nil,"vib"),
|
||||
vib= newSlider(750,200,400,5 ,28,function()VIB(2)end, SETval("vib"), SETsto("vib"), nil,"voc"),
|
||||
voc= newSlider(750,300,400,10,32,function()VOC.play("nya")end, SETval("voc"), SETsto("voc"), nil,"back"),
|
||||
back= newButton(1140,650,200,80,C.white,40,BACK,nil,"game"),
|
||||
},
|
||||
setting_control={
|
||||
@@ -410,7 +415,7 @@ local Widgets={
|
||||
help={
|
||||
staff= newButton(980,500,150,80,C.white,32,function()SCN.goto("staff")end,nil,"his"),
|
||||
his= newButton(1160,500,150,80,C.white,32,function()SCN.goto("history")end,nil,"qq"),
|
||||
qq= newButton(980,600,150,80,C.white,32,function()love.system.openURL("tencent://message/?uin=1046101471&Site=&Menu=yes")end,mobileHide,"back"),
|
||||
qq= newButton(1070,600,200,80,C.white,32,function()love.system.openURL("tencent://message/?uin=1046101471&Site=&Menu=yes")end,mobileHide,"back"),
|
||||
back= newButton(640,600,200,80,C.white,40,BACK,nil,"staff"),
|
||||
},
|
||||
staff={
|
||||
|
||||
Reference in New Issue
Block a user