整理代码

This commit is contained in:
MrZ626
2021-04-14 14:53:42 +08:00
parent 41d85e1f36
commit baf97a90a1
5 changed files with 103 additions and 96 deletions

View File

@@ -97,20 +97,21 @@ local function newEmptyPlayer(id,mini)
P.x,P.y,P.size=0,0,1
P.frameColor=0
P.mini=mini--If draw in small mode
--Set these at Player:setPosition()
-- P.fieldX,P.fieldY=...
-- P.centerX,P.centerY=...
-- P.absFieldX,P.absFieldY=...
if P.mini then
--If draw in small mode
P.mini=mini
if mini then
P.canvas=love.graphics.newCanvas(60,120)
P.frameWait=rnd(30,120)
P.frameWait=rnd(26,62)
P.draw=PLY.draw.small
else
P.draw=PLY.draw.norm
end
P.randGen=love.math.newRandomGenerator(GAME.seed)
P.alive=true
@@ -323,15 +324,14 @@ local function applyGameEnv(P)--Finish gameEnv processing
ENV.splashFX=false
ENV.shakeFX=false
ENV.text=false
else
if ENV.lockFX==0 then ENV.lockFX=false end
if ENV.dropFX==0 then ENV.dropFX=false end
if ENV.moveFX==0 then ENV.moveFX=false end
if ENV.clearFX==0 then ENV.clearFX=false end
if ENV.splashFX==0 then ENV.splashFX=false end
if ENV.shakeFX==0 then ENV.shakeFX=false end
if ENV.atkFX==0 then ENV.atkFX=false end
end
if ENV.lockFX==0 then ENV.lockFX=false end
if ENV.dropFX==0 then ENV.dropFX=false end
if ENV.moveFX==0 then ENV.moveFX=false end
if ENV.clearFX==0 then ENV.clearFX=false end
if ENV.splashFX==0 then ENV.splashFX=false end
if ENV.shakeFX==0 then ENV.shakeFX=false end
if ENV.atkFX==0 then ENV.atkFX=false end
if ENV.ghost==0 then ENV.ghost=false end
if ENV.center==0 then ENV.center=false end
end