diff --git a/parts/gameFuncs.lua b/parts/gameFuncs.lua index 096c6ebe..52637787 100644 --- a/parts/gameFuncs.lua +++ b/parts/gameFuncs.lua @@ -505,7 +505,7 @@ function mergeStat(stat,delta)-- Merge delta stat. to global stat. end end end -function scoreValid()-- Check if any unranked mods are activated +function coreValid()-- Check if any unranked mods are activated for _,sel in next,GAME.mod do if sel>0 then return false end end @@ -591,8 +591,7 @@ function loadGame(mode,ifQuickPlay,ifNet)-- Load a mode and go to game scene end end end -function gameOver() - -- Save record +function gameOver()-- Save record if GAME.replaying then local R=GAME.curMode.getRank if R then diff --git a/parts/player/init.lua b/parts/player/init.lua index 4c05ba91..1d8fefc6 100644 --- a/parts/player/init.lua +++ b/parts/player/init.lua @@ -396,9 +396,7 @@ local function _applyGameEnv(P)-- Finish gameEnv processing P:newNext() end end - for _=1,ENV.trueNextCount do - P:newNext() end - end + for _=1,ENV.trueNextCount do P:newNext() end if P.miniMode then ENV.lockFX=false