diff --git a/parts/language/lang_en.lua b/parts/language/lang_en.lua index ad8db319..f138d188 100644 --- a/parts/language/lang_en.lua +++ b/parts/language/lang_en.lua @@ -5,9 +5,9 @@ return{ httpTimeout="Network connection timed out", marking="Game Author: MrZ_26\nIllegal recording if you can see this\nAny explanation is invalid", holdR="Keep holding to retry", - -- newDay="新的一天,新的开始~", - -- playedLong="已经玩很久了!注意休息!", - -- playedTooMuch="今天玩太久啦!打块好玩但也要适可而止哦~", + newDay="[Anti-addiction] New day, new beginning!", + playedLong="[Anti-addiction] You've been playing quite a bit today. Make sure to take breaks.", + playedTooMuch="[Anti-addiction] You've been playing too much today! You can't play any more.", atkModeName={"Random","Badges","K.O.s","Attackers"}, royale_remain="$1 Players Remaining", @@ -86,22 +86,45 @@ return{ loginFailed="Login failed", accessSuccessed="Successfully authorized!", accessFailed="Authorization failed", - -- wsSuccessed="WS连接成功", - -- wsFailed="WS连接失败", - -- wsDisconnected="WS连接断开", - -- wsNoConn="WS未连接", + wsSuccessed="WebSocket: connected", + wsFailed="WebSocket: connection failed", + wsDisconnected="WebSocket: disconnected", + wsNoConn="WebSocket: you are not connected", - -- chatJoin="进入房间", - -- chatLeave="离开房间", - -- chatRemain="人数:", - -- chatStart="------消息的开头------", - -- chatHistory="------以上是历史消息------", - -- chatQuit="再按一次退出", + chatJoin="joined the room.", + chatLeave="left the room.", + chatRemain="Online: ", + chatStart="------Beginning of log------", + chatHistory="------New messages below------", + chatQuit="Press again to exit", errorMsg="An error has occurred and Techmino needs to restart.\nError info has been created, and you can send it to the author.", - -- modInstruction="", - -- modInfo={},--See lang_zh.lua + modInstruction="Select mods (modifiers) to use!\nMods will modify the game in different ways\n(and possibly break the game in weird ways).\nSome mods will make your game unranked.", + modInfo={ + next="Next\nOverride the Next queue length", + hold="Hold\nOverride the Hold queue length", + hideNext="Hidden Next\nHide a few upcoming Next preview pieces", + infHold="Infinite Hold\nYou can use the Hold function infinitely.", + hideBlock="Hide current block:\nMake the piece you are controlling invisible", + hideGhost="Hide ghost\nMake ghost invisible", + hidden="Hide dropped blocks\nPieces fade disappear after lockdown", + hideBoard="Hide board\nHide part of the board, or the entire board", + flipBoard="Flip board\nFlip or rotate the board.", + dropDelay="Falling speed\nOverride falling speed (unit: frames/block)", + lockDelay="Lockdown delay\nOverride lockdown delay (unit: frames)", + waitDelay="Spawn delay\nOverride spawn delay (unit: frames)", + fallDelay="Line delay\nOverride line delay (unit: frames)", + life="Life\nOverride number of lives players begin with", + forceB2B="B2B only\nGame ends when B2B gauge drops below startup line", + forceFinesse="Finesse only\nGame ends on finesse fault", + tele="Teleport\nForce 0 DAS and 0 ARR movement", + noRotation="No rotation\nRotation buttons are disabled", + noMove="No movement\nLeft and right movement buttons are disabled", + customSeq="Randomizer\nOverride the randomizer for the game", + pushSpeed="Garbage speed\nOverride the speed at which garbage lines rise (unit: blocks/frame)", + boneBlock="Bone\nPlay with the bone block skin", + }, acts={ "Move Left:","Move Right:", "Rotate Right:","Rotate Left:","Rotate 180°:", @@ -735,7 +758,7 @@ return{ "Increase your frame rate for better experience.", "Initial [insert action] system can save your life.", "Is B2B2B2B possible?", - "Is the game music too distracting for you? You can turn it off.", + "Music too distracting? You can turn it off.", "It's really loading! Not just a cutscene!", "Join our discord!", "l-=-1",