Alpha V0.7.21
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30
list.lua
30
list.lua
@@ -148,7 +148,7 @@ customRange={
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target={10,20,40,100,200,500,1000,1e99},
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freshLimit={0,8,15,1e99},
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opponent={0,60,30,20,15,10,7,5,4,3,2,1},
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bg={"none","game1","game2","game3","strap","rgb","grid","glow","matrix"},
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bg={"none","game1","game2","game3","strap","rgb","glow","matrix"},
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bgm={"blank","way","race","newera","push","reason","infinite","secret7th","secret8th","rockblock"},
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}
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@@ -260,16 +260,18 @@ local virtualkeySet={
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},--PC key feedback
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}
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local customSet={
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{20,20,1,1,7,1,1,1,3,4,1,1,1},
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{18,20,1,1,7,1,1,1,8,3,8,1,1},
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{22,22,1,1,7,3,1,3,8,4,1,1,1},
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{20,20,1,1,7,1,1,3,8,3,1,1,1},
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{23,11,8,11,4,1,2,1,8,3,1,1,1},
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{20,20,1,1,7,1,1,1,3,4,1,3,3},
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{18,20,1,1,7,1,1,1,8,3,8,3,3},
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{22,22,1,1,7,3,1,3,8,4,1,8,7},
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{20,20,1,1,7,1,1,3,8,3,1,7,8},
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{23,11,8,11,4,1,2,1,8,3,1,4,9},
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}
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local function useDefaultSet(n)
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for i=1,#customSet[n]do
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customSel[i]=customSet[n][i]
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end
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curBG=customRange.bg[customSel[12]]
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BGM(customRange.bgm[customSel[13]])
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end
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Buttons={
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load={},
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@@ -283,23 +285,23 @@ Buttons={
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quit= {x=1180,y=620,w=120,h=120,rgb=color.lightGrey, f=50,code=function()gotoScene("quit")end,up="setting",left="help"},
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},
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mode={
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up= {x=1000,y=210,w=200,h=140, rgb=color.white, f=64, code=function()keyDown.mode("up")end, hide=function()return modeSel==1 end,},
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down= {x=1000,y=430,w=200,h=140, rgb=color.white, f=80, code=function()keyDown.mode("down")end, hide=function()return modeSel==#modeID end,},
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left= {x=190, y=160,w=100,h=80, rgb=color.white, code=function()keyDown.mode("left")end, hide=function()return levelSel==1 end,},
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right= {x=350, y=160,w=100,h=80, rgb=color.white, code=function()keyDown.mode("right")end,hide=function()return levelSel==#modeLevel[modeID[modeSel]]end,},
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up= {x=1000,y=210,w=200,h=140, rgb=color.white, f=80, code=function()love.keypressed("up")end, hide=function()return modeSel==1 end,},
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down= {x=1000,y=430,w=200,h=140, rgb=color.white, f=80, code=function()love.keypressed("down")end, hide=function()return modeSel==#modeID end,},
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left= {x=190, y=160,w=100,h=80, rgb=color.white, code=function()love.keypressed("left")end, hide=function()return levelSel==1 end,},
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right= {x=350, y=160,w=100,h=80, rgb=color.white, code=function()love.keypressed("right")end,hide=function()return levelSel==#modeLevel[modeID[modeSel]]end,},
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start= {x=1000,y=600,w=250,h=100, rgb=color.green, f=50, code=function()
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loadGame(modeSel,levelSel)end},
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custom= {x=275, y=420,w=200,h=90, rgb=color.yellow, code=function()gotoScene("custom")end},
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back= {x=640, y=630,w=230,h=90, rgb=color.white, f=45, code=back},
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},
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music={
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up= {x=1100,y=200,w=120,h=120, rgb=color.white,f=50,code=function()sel=(sel-2)%#musicID+1 end},
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up= {x=1100,y=200,w=120,h=120, rgb=color.white,f=40,code=function()sel=(sel-2)%#musicID+1 end},
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play= {x=1100,y=340,w=120,h=120, rgb=color.white,f=40,code=function()BGM(musicID[sel])end},
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down= {x=1100,y=480,w=120,h=120, rgb=color.white,f=50,code=function()sel=sel%#musicID+1 end},
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back= {x=640, y=630,w=230,h=90, rgb=color.white,f=45,code=back},
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},
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custom={
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up= {x=1000,y=220, w=100,h=100, rgb=color.white, code=function()optSel=(optSel-2)%#customID+1 end},
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up= {x=1000,y=220, w=100,h=100, rgb=color.white,f=50, code=function()optSel=(optSel-2)%#customID+1 end},
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down= {x=1000,y=460, w=100,h=100, rgb=color.white,f=50, code=function()optSel=optSel%#customID+1 end},
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left= {x=880, y=340, w=100,h=100, rgb=color.white,f=50, code=function()customSel[optSel]=(customSel[optSel]-2)%#customRange[customID[optSel]]+1 end},
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right= {x=1120,y=340, w=100,h=100, rgb=color.white,f=50, code=function()customSel[optSel]=customSel[optSel]%#customRange[customID[optSel]]+1 end},
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@@ -379,9 +381,7 @@ Buttons={
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VIB(1)
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end,up="sfx",down="fullscreen",left="swap",right="voc"},
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voc= {x=940,y=160, w=160, h=60,rgb=color.white,
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hide=function()
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return not(kb.isDown("m")or false)
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end,
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hide=function()return true end,
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code=function()
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setting.voc=not setting.voc
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end,up="sfx",down="fullscreen",left="vib"},
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