Added entry to language files
This commit is contained in:
@@ -756,108 +756,112 @@ return{
|
||||
},
|
||||
},
|
||||
modes={
|
||||
['sprint_10l']= {"Sprint", "10L", "Clear 10 lines!"},
|
||||
['sprint_20l']= {"Sprint", "20L", "Clear 20 lines!"},
|
||||
['sprint_40l']= {"Sprint", "40L", "Clear 40 lines!"},
|
||||
['sprint_100l']= {"Sprint", "100L", "Clear 100 lines!"},
|
||||
['sprint_400l']= {"Sprint", "400L", "Clear 400 lines!"},
|
||||
['sprint_1000l']= {"Sprint", "1,000L", "Clear 1,000 lines!"},
|
||||
['sprintPenta']= {"Sprint", "PENTOMINO", "40L with 18 pentominoes"},
|
||||
['sprintMPH']= {"Sprint", "MPH", "Memoryless\nPreviewless\nHoldless"},
|
||||
['sprint123']= {"Sprint", "M123", "40L with only monominoes, dominoes, and triminoes"},
|
||||
['secret_grade']= {"Secret Grade", "", "Build a zig-zag hole formation, following to the guide!"},
|
||||
['dig_10l']= {"Dig", "10L", "Dig 10 garbage lines"},
|
||||
['dig_40l']= {"Dig", "40L", "Dig 40 garbage lines"},
|
||||
['dig_100l']= {"Dig", "100L", "Dig 100 garbage lines"},
|
||||
['dig_400l']= {"Dig", "400L", "Dig 400 garbage lines"},
|
||||
['drought_n']= {"Drought", "100L", "No I-pieces available"},
|
||||
['drought_l']= {"Drought+", "100L", "W T F"},
|
||||
['marathon_n']= {"Marathon", "NORMAL", "200-line marathon with increasing speed"},
|
||||
['marathon_h']= {"Marathon", "HARD", "200-line high-speed marathon"},
|
||||
['solo_e']= {"Battle", "EASY", "Defeat the AI!"},
|
||||
['solo_n']= {"Battle", "NORMAL", "Defeat the AI!"},
|
||||
['solo_h']= {"Battle", "HARD", "Defeat the AI!"},
|
||||
['solo_l']= {"Battle", "LUNATIC", "Defeat the AI!"},
|
||||
['solo_u']= {"Battle", "ULTIMATE", "Defeat the AI!"},
|
||||
['techmino49_e']= {"Tech 49", "EASY", "49-player battle.\nThe last one standing wins"},
|
||||
['techmino49_h']= {"Tech 49", "HARD", "49-player battle.\nThe last one standing wins"},
|
||||
['techmino49_u']= {"Tech 49", "ULTIMATE", "49-player battle.\nThe last one standing wins"},
|
||||
['techmino99_e']= {"Tech 99", "EASY", "99-player battle.\nThe last one standing wins"},
|
||||
['techmino99_h']= {"Tech 99", "HARD", "99-player battle.\nThe last one standing wins"},
|
||||
['techmino99_u']= {"Tech 99", "ULTIMATE", "99-player battle.\nThe last one standing wins"},
|
||||
['round_e']= {"Turn-Based", "EASY", "Take turns to play against the AI!"},
|
||||
['round_n']= {"Turn-Based", "NORMAL", "Take turns to play against the AI!"},
|
||||
['round_h']= {"Turn-Based", "HARD", "Take turns to play against the AI!"},
|
||||
['round_l']= {"Turn-Based", "LUNATIC", "Take turns to play against the AI!"},
|
||||
['round_u']= {"Turn-Based", "ULTIMATE", "Take turns to play against the AI!"},
|
||||
['big_n']= {"Big", "NORMAL", "Play in a smaller field!"},
|
||||
['big_h']= {"Big", "HARD", "Play in a smaller field!"},
|
||||
['master_n']= {"Master", "NORMAL", "For 20G beginners"},
|
||||
['master_h']= {"Master", "HARD", "For 20G pros"},
|
||||
['master_m']= {"Master", "M21", "For 20G Masters"},
|
||||
['master_final']= {"Master", "FINAL", "20G and beyond"},
|
||||
['master_ph']= {"Master", "PHANTASM", "???"},
|
||||
['master_g']= {"Master", "GRADED", "Get the highest grade you can!"},
|
||||
['master_ex']= {"GrandMaster", "EXTRA", "An eternity shorter than an instant"},
|
||||
['master_instinct']={"Master", "INSTINCT", "What if the active piece turned invisible?"},
|
||||
['strategy_e']= {"Strategy", "EASY", "Fast 20G decision"},
|
||||
['strategy_h']= {"Strategy", "HARD", "Fast 20G decision"},
|
||||
['strategy_u']= {"Strategy", "ULTIMATE", "Fast 20G decision"},
|
||||
['strategy_e_plus']={"Strategy", "EASY+", "Holdless strategy!"},
|
||||
['strategy_h_plus']={"Strategy", "HARD+", "Holdless strategy!"},
|
||||
['strategy_u_plus']={"Strategy", "ULTIMATE+", "Holdless strategy!"},
|
||||
['blind_e']= {"Invisible", "HALF", "For novices"},
|
||||
['blind_n']= {"Invisible", "ALL", "For intermediates"},
|
||||
['blind_h']= {"Invisible", "SUDDEN", "For the experienced"},
|
||||
['blind_l']= {"Invisible", "SUDDEN+", "For professionals"},
|
||||
['blind_u']= {"Invisible", "?", "Are you ready?"},
|
||||
['blind_wtf']= {"Invisible", "WTF", "You’re not ready"},
|
||||
['classic_e']= {"Classic", "EASY", "A low-speed recreation from the 80s"},
|
||||
['classic_h']= {"Classic", "HARD", "A medium-speed recreation from the 80s"},
|
||||
['classic_l']= {"Classic", "LUNATIC", "A high-speed recreation from the 80s"},
|
||||
['classic_u']= {"Classic", "ULTIMATE", "A very high-speed recreation from the 80s"},
|
||||
['survivor_e']= {"Survival", "EASY", "How long can you survive?"},
|
||||
['survivor_n']= {"Survival", "NORMAL", "How long can you survive?"},
|
||||
['survivor_h']= {"Survival", "HARD", "How long can you survive?"},
|
||||
['survivor_l']= {"Survival", "LUNATIC", "How long can you survive?"},
|
||||
['survivor_u']= {"Survival", "ULTIMATE", "How long can you survive?"},
|
||||
['attacker_h']= {"Attacker", "HARD", "Practice your attacking skills!"},
|
||||
['attacker_u']= {"Attacker", "ULTIMATE", "Practice your attacking skills!"},
|
||||
['defender_n']= {"Defender", "NORMAL", "Practice your defensing skills!"},
|
||||
['defender_l']= {"Defender", "LUNATIC", "Practice your defensing skills!"},
|
||||
['dig_h']= {"Driller", "HARD", "Digging practice!"},
|
||||
['dig_u']= {"Driller", "ULTIMATE", "Digging practice!"},
|
||||
['clearRush']= {"Clear Rush", "NORMAL", "All-spin tutorial!\n[Under construction]"},
|
||||
['c4wtrain_n']= {"C4W Training", "NORMAL", "Infinite combos"},
|
||||
['c4wtrain_l']= {"C4W Training", "LUNATIC", "Infinite combos"},
|
||||
['pctrain_n']= {"PC Training", "NORMAL", "Perfect Clear practice"},
|
||||
['pctrain_l']= {"PC Training", "LUNATIC", "A harder Perfect Clear practice"},
|
||||
['pc_n']= {"PC Challenge", "NORMAL", "Get PCs within 100 lines!"},
|
||||
['pc_h']= {"PC Challenge", "HARD", "Get PCs within 100 lines!"},
|
||||
['pc_l']= {"PC Challenge", "LUNATIC", "Get PCs within 100 lines!"},
|
||||
['pc_inf']= {"Inf. PC Challenge", "", "Get PCs as much as you can"},
|
||||
['tech_n']= {"Tech", "NORMAL", "Try to keep the\nBack-to-Back chain!"},
|
||||
['tech_n_plus']= {"Tech", "NORMAL+", "Spins & PCs only"},
|
||||
['tech_h']= {"Tech", "HARD", "Try to keep the\nBack-to-Back chain!"},
|
||||
['tech_h_plus']= {"Tech", "HARD+", "Spins & PCs only"},
|
||||
['tech_l']= {"Tech", "LUNATIC", "Try to keep the\nBack-to-Back chain!"},
|
||||
['tech_l_plus']= {"Tech", "LUNATIC+", "Spins & PCs only"},
|
||||
['tech_finesse']= {"Tech", "FINESSE", "No finesse faults!"},
|
||||
['tech_finesse_f']= {"Tech", "FINESSE+", "No normal clears and finesse faults!"},
|
||||
['tsd_e']= {"TSD Challenge", "EASY", "T-Spin Doubles only!"},
|
||||
['tsd_h']= {"TSD Challenge", "HARD", "T-Spin Doubles only!"},
|
||||
['tsd_u']= {"TSD Challenge", "ULTIMATE", "T-Spin Doubles only!"},
|
||||
['backfire_n']= {"Backfire", "NORMAL", "Hold back the backfiring garbage lines"},
|
||||
['backfire_h']= {"Backfire", "HARD", "Hold back the backfiring garbage lines"},
|
||||
['backfire_l']= {"Backfire", "LUNATIC", "Hold back the backfiring garbage lines"},
|
||||
['backfire_u']= {"Backfire", "ULTIMATE", "Hold back the backfiring garbage lines"},
|
||||
['sprintAtk']= {"Sprint", "100 Attack", "Send 100 lines!"},
|
||||
['sprintEff']= {"Sprint", "Efficiency", "Send more attack in 40lines!"},
|
||||
['zen']= {'Zen', "200", "A 200-line run without a time limit"},
|
||||
['ultra']= {'Ultra', "EXTRA", "A 2-minute score attack"},
|
||||
['infinite']= {"Infinite", "", "Just a sandbox"},
|
||||
['infinite_dig']= {"Infinite: Dig", "", "Dig-diggin’-dug"},
|
||||
['marathon_inf']= {"Marathon", "INFINITE", "Infinite marathon."},
|
||||
['sprint_10l']= {"Sprint", "10L", "Clear 10 lines!"},
|
||||
['sprint_20l']= {"Sprint", "20L", "Clear 20 lines!"},
|
||||
['sprint_40l']= {"Sprint", "40L", "Clear 40 lines!"},
|
||||
['sprint_100l']= {"Sprint", "100L", "Clear 100 lines!"},
|
||||
['sprint_400l']= {"Sprint", "400L", "Clear 400 lines!"},
|
||||
['sprint_1000l']= {"Sprint", "1,000L", "Clear 1,000 lines!"},
|
||||
['sprintPenta']= {"Sprint", "PENTOMINO", "40L with 18 pentominoes"},
|
||||
['sprintMPH']= {"Sprint", "MPH", "Memoryless\nPreviewless\nHoldless"},
|
||||
['sprint123']= {"Sprint", "M123", "40L with only monominoes, dominoes, and triminoes"},
|
||||
['secret_grade']= {"Secret Grade", "", "Build a zig-zag hole formation, following to the guide!"},
|
||||
['dig_10l']= {"Dig", "10L", "Dig 10 garbage lines as fast as you can!"},
|
||||
['dig_40l']= {"Dig", "40L", "Dig 40 garbage lines as fast as you can!"},
|
||||
['dig_100l']= {"Dig", "100L", "Dig 100 garbage lines as fast as you can!"},
|
||||
['dig_400l']= {"Dig", "400L", "Dig 400 garbage lines as fast as you can!"},
|
||||
['dig_eff_10l']= {"Dig", "EFFICIENCY 10L", "Dig 10 garbage lines with the least pieces!"},
|
||||
['dig_eff_40l']= {"Dig", "EFFICIENCY 40L", "Dig 40 garbage lines with the least pieces!"},
|
||||
['dig_eff_100l']= {"Dig", "EFFICIENCY 100L","Dig 100 garbage lines with the least pieces!"},
|
||||
['dig_eff_400l']= {"Dig", "EFFICIENCY 400L","Dig 400 garbage lines with the least pieces!"},
|
||||
['drought_n']= {"Drought", "100L", "No I-pieces available"},
|
||||
['drought_l']= {"Drought+", "100L", "W T F"},
|
||||
['marathon_n']= {"Marathon", "NORMAL", "200-line marathon with increasing speed"},
|
||||
['marathon_h']= {"Marathon", "HARD", "200-line high-speed marathon"},
|
||||
['solo_e']= {"Battle", "EASY", "Defeat the AI!"},
|
||||
['solo_n']= {"Battle", "NORMAL", "Defeat the AI!"},
|
||||
['solo_h']= {"Battle", "HARD", "Defeat the AI!"},
|
||||
['solo_l']= {"Battle", "LUNATIC", "Defeat the AI!"},
|
||||
['solo_u']= {"Battle", "ULTIMATE", "Defeat the AI!"},
|
||||
['techmino49_e']= {"Tech 49", "EASY", "49-player battle.\nThe last one standing wins"},
|
||||
['techmino49_h']= {"Tech 49", "HARD", "49-player battle.\nThe last one standing wins"},
|
||||
['techmino49_u']= {"Tech 49", "ULTIMATE", "49-player battle.\nThe last one standing wins"},
|
||||
['techmino99_e']= {"Tech 99", "EASY", "99-player battle.\nThe last one standing wins"},
|
||||
['techmino99_h']= {"Tech 99", "HARD", "99-player battle.\nThe last one standing wins"},
|
||||
['techmino99_u']= {"Tech 99", "ULTIMATE", "99-player battle.\nThe last one standing wins"},
|
||||
['round_e']= {"Turn-Based", "EASY", "Take turns to play against the AI!"},
|
||||
['round_n']= {"Turn-Based", "NORMAL", "Take turns to play against the AI!"},
|
||||
['round_h']= {"Turn-Based", "HARD", "Take turns to play against the AI!"},
|
||||
['round_l']= {"Turn-Based", "LUNATIC", "Take turns to play against the AI!"},
|
||||
['round_u']= {"Turn-Based", "ULTIMATE", "Take turns to play against the AI!"},
|
||||
['big_n']= {"Big", "NORMAL", "Play in a smaller field!"},
|
||||
['big_h']= {"Big", "HARD", "Play in a smaller field!"},
|
||||
['master_n']= {"Master", "NORMAL", "For 20G beginners"},
|
||||
['master_h']= {"Master", "HARD", "For 20G pros"},
|
||||
['master_m']= {"Master", "M21", "For 20G Masters"},
|
||||
['master_final']= {"Master", "FINAL", "20G and beyond"},
|
||||
['master_ph']= {"Master", "PHANTASM", "???"},
|
||||
['master_g']= {"Master", "GRADED", "Get the highest grade you can!"},
|
||||
['master_ex']= {"GrandMaster", "EXTRA", "An eternity shorter than an instant"},
|
||||
['master_instinct']={"Master", "INSTINCT", "What if the active piece turned invisible?"},
|
||||
['strategy_e']= {"Strategy", "EASY", "Fast 20G decision"},
|
||||
['strategy_h']= {"Strategy", "HARD", "Fast 20G decision"},
|
||||
['strategy_u']= {"Strategy", "ULTIMATE", "Fast 20G decision"},
|
||||
['strategy_e_plus']={"Strategy", "EASY+", "Holdless strategy!"},
|
||||
['strategy_h_plus']={"Strategy", "HARD+", "Holdless strategy!"},
|
||||
['strategy_u_plus']={"Strategy", "ULTIMATE+", "Holdless strategy!"},
|
||||
['blind_e']= {"Invisible", "HALF", "For novices"},
|
||||
['blind_n']= {"Invisible", "ALL", "For intermediates"},
|
||||
['blind_h']= {"Invisible", "SUDDEN", "For the experienced"},
|
||||
['blind_l']= {"Invisible", "SUDDEN+", "For professionals"},
|
||||
['blind_u']= {"Invisible", "?", "Are you ready?"},
|
||||
['blind_wtf']= {"Invisible", "WTF", "You’re not ready"},
|
||||
['classic_e']= {"Classic", "EASY", "A low-speed recreation from the 80s"},
|
||||
['classic_h']= {"Classic", "HARD", "A medium-speed recreation from the 80s"},
|
||||
['classic_l']= {"Classic", "LUNATIC", "A high-speed recreation from the 80s"},
|
||||
['classic_u']= {"Classic", "ULTIMATE", "A very high-speed recreation from the 80s"},
|
||||
['survivor_e']= {"Survival", "EASY", "How long can you survive?"},
|
||||
['survivor_n']= {"Survival", "NORMAL", "How long can you survive?"},
|
||||
['survivor_h']= {"Survival", "HARD", "How long can you survive?"},
|
||||
['survivor_l']= {"Survival", "LUNATIC", "How long can you survive?"},
|
||||
['survivor_u']= {"Survival", "ULTIMATE", "How long can you survive?"},
|
||||
['attacker_h']= {"Attacker", "HARD", "Practice your attacking skills!"},
|
||||
['attacker_u']= {"Attacker", "ULTIMATE", "Practice your attacking skills!"},
|
||||
['defender_n']= {"Defender", "NORMAL", "Practice your defensing skills!"},
|
||||
['defender_l']= {"Defender", "LUNATIC", "Practice your defensing skills!"},
|
||||
['dig_h']= {"Driller", "HARD", "Digging practice!"},
|
||||
['dig_u']= {"Driller", "ULTIMATE", "Digging practice!"},
|
||||
['clearRush']= {"Clear Rush", "NORMAL", "All-spin tutorial!\n[Under construction]"},
|
||||
['c4wtrain_n']= {"C4W Training", "NORMAL", "Infinite combos"},
|
||||
['c4wtrain_l']= {"C4W Training", "LUNATIC", "Infinite combos"},
|
||||
['pctrain_n']= {"PC Training", "NORMAL", "Perfect Clear practice"},
|
||||
['pctrain_l']= {"PC Training", "LUNATIC", "A harder Perfect Clear practice"},
|
||||
['pc_n']= {"PC Challenge", "NORMAL", "Get PCs within 100 lines!"},
|
||||
['pc_h']= {"PC Challenge", "HARD", "Get PCs within 100 lines!"},
|
||||
['pc_l']= {"PC Challenge", "LUNATIC", "Get PCs within 100 lines!"},
|
||||
['pc_inf']= {"Inf. PC Challenge", "", "Get PCs as much as you can"},
|
||||
['tech_n']= {"Tech", "NORMAL", "Try to keep the\nBack-to-Back chain!"},
|
||||
['tech_n_plus']= {"Tech", "NORMAL+", "Spins & PCs only"},
|
||||
['tech_h']= {"Tech", "HARD", "Try to keep the\nBack-to-Back chain!"},
|
||||
['tech_h_plus']= {"Tech", "HARD+", "Spins & PCs only"},
|
||||
['tech_l']= {"Tech", "LUNATIC", "Try to keep the\nBack-to-Back chain!"},
|
||||
['tech_l_plus']= {"Tech", "LUNATIC+", "Spins & PCs only"},
|
||||
['tech_finesse']= {"Tech", "FINESSE", "No finesse faults!"},
|
||||
['tech_finesse_f']= {"Tech", "FINESSE+", "No normal clears and finesse faults!"},
|
||||
['tsd_e']= {"TSD Challenge", "EASY", "T-Spin Doubles only!"},
|
||||
['tsd_h']= {"TSD Challenge", "HARD", "T-Spin Doubles only!"},
|
||||
['tsd_u']= {"TSD Challenge", "ULTIMATE", "T-Spin Doubles only!"},
|
||||
['backfire_n']= {"Backfire", "NORMAL", "Hold back the backfiring garbage lines"},
|
||||
['backfire_h']= {"Backfire", "HARD", "Hold back the backfiring garbage lines"},
|
||||
['backfire_l']= {"Backfire", "LUNATIC", "Hold back the backfiring garbage lines"},
|
||||
['backfire_u']= {"Backfire", "ULTIMATE", "Hold back the backfiring garbage lines"},
|
||||
['sprintAtk']= {"Sprint", "100 Attack", "Send 100 lines!"},
|
||||
['sprintEff']= {"Sprint", "Efficiency", "Send more attack in 40lines!"},
|
||||
['zen']= {'Zen', "200", "A 200-line run without a time limit"},
|
||||
['ultra']= {'Ultra', "EXTRA", "A 2-minute score attack"},
|
||||
['infinite']= {"Infinite", "", "Just a sandbox"},
|
||||
['infinite_dig']= {"Infinite: Dig", "", "Dig-diggin’-dug"},
|
||||
['marathon_inf']= {"Marathon", "INFINITE", "Infinite marathon."},
|
||||
|
||||
['custom_clear']= {"Custom", "NORMAL"},
|
||||
['custom_puzzle']= {"Custom", "PUZZLE"},
|
||||
|
||||
Reference in New Issue
Block a user