Use pi constants instead of numbers

This commit is contained in:
Not-A-Normal-Robot
2023-09-21 19:44:55 +07:00
parent bc99af5b1b
commit b1dbc4fa87
10 changed files with 16 additions and 16 deletions

View File

@@ -17,7 +17,7 @@ function scene.enter()
BG.set()
selRS=RSlist[SETTING.RS]
for i=1,7 do
minoRot0[i]=SETTING.face[i]*1.57
minoRot0[i]=SETTING.face[i]*math.pi/2
minoRot[i]=minoRot0[i]
end
end
@@ -64,7 +64,7 @@ end
local function _nextDir(i)
trySettingWarn()
SETTING.face[i]=(SETTING.face[i]+1)%4
minoRot0[i]=minoRot0[i]+1.5707963
minoRot0[i]=minoRot0[i]+math.pi/2
if not selEggMode and not GAME.playing then
if minoRot0[5]>62 then
selEggMode='marathon_bfmax'
@@ -119,7 +119,7 @@ scene.widgetList={
SETTING.face[i]=0
end
for i=1,7 do
minoRot0[i]=(floor(minoRot0[i]/6.2831853)+(minoRot0[i]%6.2831853>4 and 1 or 0))*6.2831853
minoRot0[i]=(floor(minoRot0[i]/MATH.tau)+(minoRot0[i]%MATH.tau>4 and 1 or 0))*MATH.tau
end
SFX.play('hold')
end},