Use pi constants instead of numbers
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@@ -19,9 +19,9 @@ function back.update()
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t=t-1
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if t==0 then
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local S={
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ang=6.2832*rnd(),
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ang=MATH.tau*rnd(),
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d=SCR.rad*1.05/2,
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rotate=6.2832*rnd(),
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rotate=MATH.tau*rnd(),
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va=.05-rnd()*.1,
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size=SCR.rad*(2+rnd()*3)/100,
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texture=SKIN.lib[SETTING.skinSet][rnd(16)],
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