应用新的定制字符

移除不需要的贴图素材
This commit is contained in:
MrZ626
2021-10-16 15:23:47 +08:00
parent 66d3df0c10
commit b12663f404
12 changed files with 18 additions and 32 deletions

View File

@@ -180,7 +180,8 @@ function scene.draw()
end
scene.widgetList={
WIDGET.newText{name="title", x=20,y=5,font=70,align='L'},
WIDGET.newText{name="book", x=20,y=15,font=70,align='L',fText=CHAR.icon.zBook},
WIDGET.newText{name="title", x=100,y=15,font=70,align='L'},
inputBox,
WIDGET.newKey{name="link", x=1150,y=655,w=200,h=80,font=35,code=pressKey"link",hideF=function()return not url end},
WIDGET.newKey{name="up", x=1130,y=460,w=60,h=90,font=35,fText="",code=pressKey"up",hide=not MOBILE},

View File

@@ -380,13 +380,13 @@ function scene.draw()
drawWarning()
end
scene.widgetList={
WIDGET.newKey{name="rep0", x=40,y=50,w=60, code=_rep0, fText=TEXTURE.rep.rep0},
WIDGET.newKey{name="repP8", x=105,y=50,w=60,code=_repP8, fText=TEXTURE.rep.repP8},
WIDGET.newKey{name="repP2", x=170,y=50,w=60,code=_repP2, fText=TEXTURE.rep.repP2},
WIDGET.newKey{name="rep1", x=235,y=50,w=60,code=_rep1, fText=TEXTURE.rep.rep1},
WIDGET.newKey{name="rep2", x=300,y=50,w=60,code=_rep2, fText=TEXTURE.rep.rep2},
WIDGET.newKey{name="rep5", x=365,y=50,w=60,code=_rep5, fText=TEXTURE.rep.rep5},
WIDGET.newKey{name="step", x=430,y=50,w=60,code=_step, font=35,fText=CHAR.icon.nextFrame},
WIDGET.newKey{name="rep0", x=40,y=50,w=60, code=_rep0, font=40,fText=CHAR.icon.pause},
WIDGET.newKey{name="repP8", x=105,y=50,w=60,code=_repP8, font=40,fText=CHAR.icon.speedOneEights},
WIDGET.newKey{name="repP2", x=170,y=50,w=60,code=_repP2, font=40,fText=CHAR.icon.speedOneHalf},
WIDGET.newKey{name="rep1", x=235,y=50,w=60,code=_rep1, font=40,fText=CHAR.icon.speedOne},
WIDGET.newKey{name="rep2", x=300,y=50,w=60,code=_rep2, font=40,fText=CHAR.icon.speedTwo},
WIDGET.newKey{name="rep5", x=365,y=50,w=60,code=_rep5, font=40,fText=CHAR.icon.speedFive},
WIDGET.newKey{name="step", x=430,y=50,w=60,code=_step, font=40,fText=CHAR.icon.nextFrame},
WIDGET.newKey{name="restart",x=0,y=45,w=60, code=_restart, font=40,fText=CHAR.icon.retry_spin},
WIDGET.newKey{name="pause", x=0,y=45,w=60, code=pauseGame,font=40,fText=CHAR.icon.pause},
}

View File

@@ -22,7 +22,7 @@ scene.widgetList={
WIDGET.newButton{name="marathon",x=640,y=480,w=260,font=50,code=function()loadGame('marathon_n',true)end},
WIDGET.newButton{name="setting", x=1000,y=400,w=120,font=90,fText=CHAR.icon.settings,code=goScene'setting_game'},
WIDGET.newButton{name="lang", x=1000,y=560,w=120,font=90,fText=CHAR.icon.language,code=goScene'lang'},
WIDGET.newButton{name="manual", x=1160,y=400,w=120,font=90,fText=CHAR.key.winMenu,code=goScene'dict'},
WIDGET.newButton{name="dict", x=1160,y=400,w=120,font=90,fText=CHAR.icon.zBook,code=goScene'dict'},
WIDGET.newButton{name="quit", x=1160,y=560,w=120,font=80,fText=CHAR.key.macEsc,code=function()VOC.play('bye')SCN.swapTo('quit','slowFade')end},
}

View File

@@ -269,7 +269,7 @@ function scene.draw()
--Rank
if unlocked==1 then
name=text.ranks[rank]
name=RANKCHARS[rank]
if name then
gc_setColor(0,0,0,.8)
mStr(name,M.x+M.size*.7,M.y-50-M.size*.7)

View File

@@ -217,7 +217,7 @@ function scene.draw()
if GAME.rank>0 then
gc.push('transform')
gc.translate(1050,5)
local str=text.ranks[GAME.rank]
local str=RANKCHARS[GAME.rank]
setFont(80)
gc.setColor(0,0,0,timer1*.7)
gc.print(str,-5,-4,nil,1.5)