diff --git a/parts/default_data.lua b/parts/default_data.lua index 586da88b..7a6c409b 100644 --- a/parts/default_data.lua +++ b/parts/default_data.lua @@ -4,6 +4,7 @@ SETTING={ sddas=0,sdarr=2, ihs=true,irs=true,ims=true, maxNext=6, + RS="TRS", swap=true, --System diff --git a/parts/player/player.lua b/parts/player/player.lua index ce7994a1..04176e11 100644 --- a/parts/player/player.lua +++ b/parts/player/player.lua @@ -1203,11 +1203,10 @@ do--player:drop()--Place piece end end function Player.loadAI(P,AIdata)--Load AI params - local ENV=P.gameEnv P.AI_mode=AIdata.type P.AI_stage=1 P.AI_keys={} - P.AI_delay=AIdata.delay or min(int(ENV.drop*.8),AIdata.delta*rnd()*4) + P.AI_delay=AIdata.delay or min(int(P.gameEnv.drop*.8),AIdata.delta*rnd()*4) P.AI_delay0=AIdata.delta P.AIdata={ type=AIdata.type, @@ -1237,6 +1236,8 @@ function Player.loadAI(P,AIdata)--Load AI params for i=1,AIdata.next do CC.addNext(P.AI_bot,P.next[i].id) end + else + P:setRS("TRS") end end ----------------------------------------------------