diff --git a/parts/scenes/staff.lua b/parts/scenes/staff.lua index f5716682..156ba7d5 100644 --- a/parts/scenes/staff.lua +++ b/parts/scenes/staff.lua @@ -35,8 +35,8 @@ function scene.keyDown(key) loadGame('sprintLock',true) elseif key=='f'then loadGame('sprintFix',true) - else - return true + elseif key=='escape'then + SCN.back() end end