整理代码,把旧的wsWrite函数先改成新的WS.send,非最终稿
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@@ -12,7 +12,7 @@ local function _init()
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end
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local function sendMessage()
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local W=WIDGET.active.input
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if #W.value>0 and wsWrite("T"..data.encode("string","base64",W.value))then
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if #W.value>0 and WS.send("chat","T"..data.encode("string","base64",W.value))then
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W.value=""
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end
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end
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@@ -31,11 +31,10 @@ function scene.sceneInit()
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end
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textBox:scroll(1)
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TASK.new(_init)--Widgets are not initialized, so active after 1 frame
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TASK.new(TICK_wsRead)
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BG.set("none")
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end
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function scene.sceneBack()
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wsWrite("Q")
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WS.send("chat","Q")
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WSCONN=false
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LOG.print(text.wsDisconnected,"warn")
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end
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@@ -90,7 +89,7 @@ function scene.update(dt)
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heartBeatTimer=heartBeatTimer+dt
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if heartBeatTimer>42 then
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heartBeatTimer=0
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wsWrite("P")
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WS.send("chat","P")
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end
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end
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function scene.draw()
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