对战房间背景和音乐不再能自定义,都改为列表随机
This commit is contained in:
@@ -8,9 +8,11 @@ local function marginTask(P)
|
||||
end
|
||||
return{
|
||||
color=COLOR.white,
|
||||
env={},
|
||||
env={
|
||||
bg={'bg1','bg2','blackhole','blockfall','blockrain','blockspace','cubes','fan','flink','glow','lightning','matrix','rainbow','rainbow2','rgb','tunnel','welcome'},
|
||||
bgm={'battle','beat5th','cruelty','distortion','echo','far','final','here','hope','memory','moonbeam','push','rectification','secret7th remix','secret7th','secret8th remix','secret8th','shift','shining terminal','storm','super7th','there','truth','vapor','warped','waterfall'},
|
||||
},
|
||||
load=function()
|
||||
TABLE.clear(GAME.modeEnv)
|
||||
for k,v in next,NET.roomState.roomData do
|
||||
GAME.modeEnv[k]=v
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user