代码规范:所有文件以空行结尾

This commit is contained in:
MrZ626
2021-08-28 16:46:10 +08:00
parent a1162f1b0f
commit a1c6f720a2
320 changed files with 333 additions and 333 deletions

View File

@@ -49,4 +49,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=640, y=600,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -11,4 +11,4 @@ scene.widgetList={
WIDGET.newButton{name="back",x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -327,4 +327,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -495,4 +495,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -119,4 +119,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -241,4 +241,4 @@ scene.widgetList={
WIDGET.newButton{name="back",x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -126,4 +126,4 @@ scene.widgetList={
WIDGET.newKey{name="back",x=1135,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -128,4 +128,4 @@ scene.widgetList={
WIDGET.newButton{name="back",x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -1036,4 +1036,4 @@ scene.widgetList={
inputBox,
}
return scene
return scene

View File

@@ -308,4 +308,4 @@ scene.widgetList={
WIDGET.newKey{name="back",x=1140,y=80,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -236,4 +236,4 @@ scene.widgetList={
WIDGET.newButton{name="back",x=1140,y=60,w=170,h=80,fText=TEXTURE.back,code=pressKey"escape"},
}
return scene
return scene

View File

@@ -376,4 +376,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -164,4 +164,4 @@ scene.widgetList={
WIDGET.newKey{name="back",x=1140,y=60,w=170,h=80,color='D',fText=TEXTURE.back,code=pressKey"escape"},
}
return scene
return scene

View File

@@ -176,4 +176,4 @@ scene.widgetList={
WIDGET.newKey{name="back",x=640,y=675,w=150,h=50,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -133,4 +133,4 @@ scene.widgetList={
WIDGET.newKey{name="back",x=640,y=675,w=150,h=50,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -177,4 +177,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -73,4 +73,4 @@ scene.widgetList={
WIDGET.newButton{name="back",x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -306,4 +306,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -258,4 +258,4 @@ scene.widgetList={
WIDGET.newSelector{name="bgm", x=1120,y=1030,w=250,color='Y',list=BGM.getList(),disp=CUSval('bgm'),code=function(i)CUSTOMENV.bgm=i BGM.play(i)end},
}
return scene
return scene

View File

@@ -490,4 +490,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -242,4 +242,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -240,4 +240,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -51,4 +51,4 @@ scene.widgetList={
WIDGET.newKey{name="pause",x=0,y=45,w=60,code=pauseGame,fText=TEXTURE.game.pause},
}
return scene
return scene

View File

@@ -190,4 +190,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1165,y=60,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -41,4 +41,4 @@ scene.widgetList={
WIDGET.newKey{name="quit",x=1140,y=640,w=170,h=80,font=35,code=backScene},
}
return scene
return scene

View File

@@ -397,4 +397,4 @@ scene.widgetList={
WIDGET.newKey{name="pause", x=0,y=45,w=60,code=pauseGame,fText=TEXTURE.game.pause},
}
return scene
return scene

View File

@@ -27,4 +27,4 @@ scene.widgetList={
WIDGET.newButton{name="back",x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -34,4 +34,4 @@ scene.widgetList={
WIDGET.newButton{name="back",x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -219,4 +219,4 @@ function scene.draw()
mStr(text.loadText[loading]or"",640,530)
end
return scene
return scene

View File

@@ -39,4 +39,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -201,4 +201,4 @@ scene.widgetList={
WIDGET.newButton{name="manual", x=1390,y=670,w=600,h=70, color='lR',align='L',edge=30,code=pressKey"m",fText=TEXTURE.question},
}
return scene
return scene

View File

@@ -26,4 +26,4 @@ scene.widgetList={
WIDGET.newButton{name="quit", x=1160,y=560,w=120,fText=TEXTURE.quit,code=function()VOC.play('bye')SCN.swapTo('quit','slowFade')end},
}
return scene
return scene

View File

@@ -27,4 +27,4 @@ scene.widgetList={
WIDGET.newButton{name="back",x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -156,4 +156,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -335,4 +335,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1200,y=655,w=120,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -114,4 +114,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -341,4 +341,4 @@ scene.widgetList={
WIDGET.newKey{name="quit", x=860,y=45,w=60,fText=TEXTURE.quit_small, code=_quit},
}
return scene
return scene

View File

@@ -20,4 +20,4 @@ scene.widgetList={
WIDGET.newButton{name="back",x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -39,4 +39,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -111,4 +111,4 @@ scene.widgetList={
WIDGET.newSwitch{name="phyHold", x=560,y=1030, disp=ROOMval('phyHold'),code=ROOMrev('phyHold'),hideF=function()return ROOMENV.holdCount==0 end},
}
return scene
return scene

View File

@@ -151,4 +151,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=pressKey"escape"},
}
return scene
return scene

View File

@@ -373,4 +373,4 @@ scene.widgetList={
WIDGET.newKey{name="save", x=1075,y=165,w=200,h=40,font=25,code=pressKey"o",hideF=function()return not(GAME.result or GAME.replaying)or #PLAYERS>1 or GAME.saved end},
}
return scene
return scene

View File

@@ -9,4 +9,4 @@ function scene.sceneInit()
end
end
return scene
return scene

View File

@@ -31,4 +31,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -162,4 +162,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -85,4 +85,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -103,4 +103,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -60,4 +60,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140, y=640, w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -143,4 +143,4 @@ scene.widgetList={
WIDGET.newButton{name="back",x=1140,y=640,w=190,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -111,4 +111,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -100,4 +100,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -133,4 +133,4 @@ scene.widgetList={
WIDGET.newKey{name="shape", x=640,y=600,w=200,h=80,code=function()SETTING.VKSkin=VK.nextShape()end},
}
return scene
return scene

View File

@@ -58,4 +58,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140, y=640, w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -91,4 +91,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -109,4 +109,4 @@ scene.widgetList={
WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -103,4 +103,4 @@ scene.widgetList={
WIDGET.newButton{name="back",x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -115,4 +115,4 @@ scene.widgetList={
WIDGET.newButton{name="back",x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
}
return scene
return scene

View File

@@ -101,4 +101,4 @@ scene.widgetList={
}
return scene
return scene