修复一处遗留逻辑hold和序列生成相关的错误

This commit is contained in:
MrZ626
2021-11-26 21:24:34 +08:00
parent 657bc2b4e0
commit a1315e7f7f
2 changed files with 3 additions and 4 deletions

View File

@@ -1390,8 +1390,10 @@ function Player:popNext(ifhold)--Pop nextQueue to hand
self:act_hardDrop()
pressing[6]=false
end
else
elseif self.holdQueue[1]then--Force using hold
self:hold()
else--Next queue is empty, force lose
self:lose(true)
end
end