GAME.rec更名GAME.rep
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@@ -553,7 +553,7 @@ function resetGameData(replaying)
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GAME.recording=true
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GAME.replaying=false
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GAME.setting=copyGameSetting()
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GAME.rec={}
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GAME.rep={}
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GAME.rank=0
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math.randomseed(tm.getTime())
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GAME.seed=rnd(1046101471,2662622626)
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