diff --git a/parts/player/player.lua b/parts/player/player.lua index 195add8a..c8d90995 100644 --- a/parts/player/player.lua +++ b/parts/player/player.lua @@ -1683,6 +1683,10 @@ function Player:die()--Called both when win/lose! self.visTime[i][j]=min(self.visTime[i][j],20) end end + if GAME.NET and self.id==1 then + ins(GAME.rep,GAME.frame+260) + ins(GAME.rep,0) + end end function Player:win(result) if self.result then return end