修复next hold等图层在消除文本之上

This commit is contained in:
MrZ626
2021-08-15 15:09:31 +08:00
parent e938621996
commit 9c9324e7d9

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@@ -660,6 +660,12 @@ function draw.norm(P)
gc_setColor(.97,.97,.975) gc_setColor(.97,.97,.975)
mStr(P.username,300,-60) mStr(P.username,300,-60)
--Draw HUD
P:drawNext()
drawMission(P)
drawHold(P)
drawDial(490,500,P.dropSpeed)
if P.life>0 then drawLife(P.life)end
--Field-related things --Field-related things
applyField(P) applyField(P)
@@ -823,13 +829,6 @@ function draw.norm(P)
-- gc_line(0,600-P.garbageBeneath*30,300,600-P.garbageBeneath*30) -- gc_line(0,600-P.garbageBeneath*30,300,600-P.garbageBeneath*30)
gc_pop() gc_pop()
--Draw HUD
P:drawNext()
drawMission(P)
drawHold(P)
drawDial(490,500,P.dropSpeed)
if P.life>0 then drawLife(P.life)end
--FinesseCombo --FinesseCombo
;(P.type=='remote'and drawFinesseCombo_remote or drawFinesseCombo_norm)(P) ;(P.type=='remote'and drawFinesseCombo_remote or drawFinesseCombo_norm)(P)