0.8.23: Details Update
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34
callback.lua
34
callback.lua
@@ -120,7 +120,7 @@ function keyDown.load(k)
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sceneTemp.skip=true
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end
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end
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function touchDown.load()
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function touchDown.load(id,x,y)
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if #tc.getTouches()==2 then
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sceneTemp.skip=true
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end
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@@ -669,17 +669,43 @@ function touchDown.help(id,x,y)
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sceneTemp.pw=pw
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end
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function keyDown.staff(key)
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function keyDown.staff(key,RESET)
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if key=="escape"then
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SCN.back()
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elseif key=="\122"then
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if kb.isDown("\109")and kb.isDown("\114")then
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sceneTemp.v=-2.6
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if kb.isDown("\109")and kb.isDown("\114")or RESET then
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sceneTemp.ct=sceneTemp.ct+1
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if sceneTemp.ct==5 then
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TEXT.show("What are you up to?",640,200,40,"appear",.5)
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elseif sceneTemp.ct==10 then
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TEXT.show("Stop what you are doing.",640,200,40,"flicker",.5)
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elseif sceneTemp.ct==20 then
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TEXT.show("RESET ALL DATA?",640,200,40,"appear",.3,.2)
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elseif sceneTemp.ct==26 then
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local L=love.filesystem.getDirectoryItems("")
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for i=1,#L do
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local s=L[i]
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if s:sub(-4)==".dat"then
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love.filesystem.remove(s)
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end
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end
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SFX.play("lock")
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SFX.play("clear_4")
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SFX.play("finesseError_long")
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SCN.back()
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TEXT.clear()
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end
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sceneTemp.v=-6.26
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marking=nil
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SFX.play("reach")
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end
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end
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end
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function touchDown.staff(id,x,y)
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if #tc.getTouches()==5 then
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keyDown.staff('\122',true)
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end
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end
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function wheelMoved.history(x,y)
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wheelScroll(y)
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