From 993ef702322ec11956492eb484f16e706d2410e2 Mon Sep 17 00:00:00 2001 From: MrZ626 <1046101471@qq.com> Date: Thu, 10 Sep 2020 18:44:34 +0800 Subject: [PATCH] =?UTF-8?q?=E8=B0=83=E6=95=B415p=E7=BB=86=E8=8A=82?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- parts/scenes.lua | 86 +++++++++++++++++++++++++----------------------- 1 file changed, 44 insertions(+), 42 deletions(-) diff --git a/parts/scenes.lua b/parts/scenes.lua index 25c9b9f7..cc1e5a1c 100644 --- a/parts/scenes.lua +++ b/parts/scenes.lua @@ -160,7 +160,7 @@ do--p15 move=0, state=2, - color=2, + color=0, blind=false, slide=true, pathVis=true, @@ -262,8 +262,10 @@ do--p15 elseif S.time<5 then LOG.print("太强了",color.lBlue) elseif S.time<7.5 then LOG.print("很强",color.lBlue) elseif S.time<10 then LOG.print("可以的",color.lBlue) - elseif S.time<20 then LOG.print("再接再厉",color.lBlue) - elseif S.time<30 then LOG.print("多加练习",color.lBlue) + elseif S.time<20 then LOG.print("马上入门了",color.lBlue) + elseif S.time<30 then LOG.print("入门不远了",color.lBlue) + elseif S.time<60 then LOG.print("多加练习",color.lBlue) + else LOG.print("第一次玩?加油",color.lBlue) end SFX.play("win") end @@ -339,67 +341,67 @@ do--p15 local frontColor={ [0]={ - color.white,color.white,color.white,color.white, - color.white,color.white,color.white,color.white, - color.white,color.white,color.white,color.white, - color.white,color.white,color.white,color.white, - },--Black - { - color.white,color.white,color.white,color.white, - color.white,color.white,color.white,color.white, - color.white,color.white,color.white,color.white, - color.white,color.white,color.white,color.white, - },--Grey - { - color.lRed,color.lRed,color.lRed,color.lRed, - color.lBlue,color.lBlue,color.lBlue,color.lBlue, - color.lGreen,color.lYellow,color.lPurple,color.lPurple, - color.lGreen,color.lYellow,color.lPurple,color.lPurple, - },--Colorful(row) - { color.lRed,color.lRed,color.lRed,color.lRed, color.lGreen,color.lBlue,color.lBlue,color.lBlue, color.lGreen,color.lYellow,color.lPurple,color.lPurple, color.lGreen,color.lYellow,color.lPurple,color.lPurple, - },--Colorful(rank) + },--Colored(rank) { color.lRed,color.lRed,color.lRed,color.lRed, color.lOrange,color.lYellow,color.lYellow,color.lYellow, color.lOrange,color.lGreen,color.lBlue,color.lBlue, color.lOrange,color.lGreen,color.lBlue,color.lBlue, - },--Colorful(row) + },--Rainbow(rank) + { + color.lRed,color.lRed,color.lRed,color.lRed, + color.lBlue,color.lBlue,color.lBlue,color.lBlue, + color.lGreen,color.lYellow,color.lPurple,color.lPurple, + color.lGreen,color.lYellow,color.lPurple,color.lPurple, + },--Colored(row) + { + color.white,color.white,color.white,color.white, + color.white,color.white,color.white,color.white, + color.white,color.white,color.white,color.white, + color.white,color.white,color.white,color.white, + },--Grey + { + color.white,color.white,color.white,color.white, + color.white,color.white,color.white,color.white, + color.white,color.white,color.white,color.white, + color.white,color.white,color.white,color.white, + },--Black } local backColor={ [0]={ - color.black,color.black,color.black,color.black, - color.black,color.black,color.black,color.black, - color.black,color.black,color.black,color.black, - color.black,color.black,color.black,color.black, - },--Black - { - color.dGrey,color.dGrey,color.dGrey,color.dGrey, - color.dGrey,color.dGrey,color.dGrey,color.dGrey, - color.dGrey,color.dGrey,color.dGrey,color.dGrey, - color.dGrey,color.dGrey,color.dGrey,color.dGrey, - },--Grey - { - color.dRed,color.dRed,color.dRed,color.dRed, - color.dBlue,color.dBlue,color.dBlue,color.dBlue, - color.dGreen,color.dYellow,color.dPurple,color.dPurple, - color.dGreen,color.dYellow,color.dPurple,color.dPurple, - },--Colorful(row) - { color.dRed,color.dRed,color.dRed,color.dRed, color.dGreen,color.dBlue,color.dBlue,color.dBlue, color.dGreen,color.dYellow,color.dPurple,color.dPurple, color.dGreen,color.dYellow,color.dPurple,color.dPurple, - },--Colorful(rank) + },--Colored(rank) { color.dRed,color.dRed,color.dRed,color.dRed, color.dOrange,color.dYellow,color.dYellow,color.dYellow, color.dOrange,color.dGreen,color.dBlue,color.dBlue, color.dOrange,color.dGreen,color.dBlue,color.dBlue, },--Rainbow(rank) + { + color.dRed,color.dRed,color.dRed,color.dRed, + color.dBlue,color.dBlue,color.dBlue,color.dBlue, + color.dGreen,color.dYellow,color.dPurple,color.dPurple, + color.dGreen,color.dYellow,color.dPurple,color.dPurple, + },--Colored(row) + { + color.dGrey,color.dGrey,color.dGrey,color.dGrey, + color.dGrey,color.dGrey,color.dGrey,color.dGrey, + color.dGrey,color.dGrey,color.dGrey,color.dGrey, + color.dGrey,color.dGrey,color.dGrey,color.dGrey, + },--Grey + { + color.black,color.black,color.black,color.black, + color.black,color.black,color.black,color.black, + color.black,color.black,color.black,color.black, + color.black,color.black,color.black,color.black, + },--Black } function Pnt.p15() local S=sceneTemp