diff --git a/parts/player/player.lua b/parts/player/player.lua index db2794f7..288cc9b0 100644 --- a/parts/player/player.lua +++ b/parts/player/player.lua @@ -194,6 +194,7 @@ function Player:setHold(count)--Set hold count (false/true as 0/1) elseif count==true then count=1 end + self:switchKey(8,count>0) self.gameEnv.holdCount=count self.holdTime=count while self.holdQueue[count+1]do rem(self.holdQueue)end