控制台新增resetall命令
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@@ -596,6 +596,40 @@ local commands={}do
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},
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},
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}
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}
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end
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end
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commands.resetall={
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code=function(arg)
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if arg=="sure"then
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log"Really?"
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log"Type: resetall really"
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elseif arg=="really"then
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WIDGET.unFocus(true)inputBox.hide=true
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BGM.stop()
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commands.cls.code()
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outputBox:clear()
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outputBox.h=500
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local button=WIDGET.newButton{name="bye",x=640,y=615,w=426,h=100,code=function()
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TASK.new(function()
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WIDGET.active.bye.hide=true
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FILE.clear_s('')for _=1,30 do coroutine.yield()end
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log{C.R,"Bye in 5..."}SFX.play('ready')SFX.play('clear_2')for _=1,60 do coroutine.yield()end
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log{C.R,"Bye in 4..."}SFX.play('ready')SFX.play('clear_2')for _=1,60 do coroutine.yield()end
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log{C.R,"Bye in 3..."}SFX.play('ready')SFX.play('clear_2')for _=1,60 do coroutine.yield()end
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log{C.R,"Bye in 2..."}SFX.play('ready')SFX.play('clear_3')for _=1,60 do coroutine.yield()end
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log{C.R,"Bye in 1..."}SFX.play('ready')SFX.play('clear_3')for _=1,60 do coroutine.yield()end
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log{C.R,"Bye in 0..."}SFX.play('start')SFX.play('clear_4')for _=1,60 do coroutine.yield()end
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outputBox.hide=true for _=1,26 do coroutine.yield()end
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love.event.quit()
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end)
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end}
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button:setObject("Techmino is fun. Bye.")
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ins(WIDGET.active,button)
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else
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log"Are you sure to reset all?"
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log"Type: resetall sure"
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end
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end,
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description="Reset all things.",
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}
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--Game
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--Game
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commands.rmconf={
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commands.rmconf={
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