Add "Tech Finesse Lock" modes and some other improvements (#946)
* Improve Tech FInesse modes and add new player hooks * Add Tech Finesse[+] Lock into mode map * Credit PopUpWaffles * Rearrange mode map
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@@ -10,6 +10,13 @@ local function tech_check_hard(P)
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P:win('finish')
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end
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end
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local function display(P)
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setFont(45)
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GC.mStr(("%d"):format(P.stat.atk),63,190)
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GC.mStr(("%.2f"):format(P.stat.atk/P.stat.row),63,310)
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mText(TEXTOBJ.atk,63,243)
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mText(TEXTOBJ.eff,63,363)
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end
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return {
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env={
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@@ -17,6 +24,7 @@ return {
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drop=1e99,lock=60,
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freshLimit=15,
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fineKill=true,
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mesDisp=display,
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hook_drop=tech_check_hard,
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bg='flink',bgm='infinite',
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},
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