Add "Tech Finesse Lock" modes and some other improvements (#946)

* Improve Tech FInesse modes and add new player hooks

* Add Tech Finesse[+] Lock into mode map

* Credit PopUpWaffles

* Rearrange mode map
This commit is contained in:
NOT_A_ROBOT
2023-08-23 15:12:42 +07:00
committed by GitHub
parent 51968741ea
commit 9769b33deb
20 changed files with 567 additions and 336 deletions

View File

@@ -0,0 +1,57 @@
local function onMove(P)
if not P.cur then return end
P.holdTime=0
VK.keys[8].ava=false
P.modeData.moveCount=P.modeData.moveCount+1
if P.modeData.moveCount>=2 and (P.curY>P.gameEnv.fieldH-2 or P:_roofCheck()) then
P.keyAvailable[1]=false
P.keyAvailable[2]=false
VK.keys[1].ava=false
VK.keys[2].ava=false
end
end
local function onRotate(P)
if not P.cur then return end
P.holdTime=0
VK.keys[8].ava=false
P.modeData.rotations=P.modeData.rotations+1
if P.modeData.rotations>=2 and not (P.curY>P.gameEnv.fieldH-2 or P:_roofCheck()) then
P.keyAvailable[3]=false
P.keyAvailable[4]=false
P.keyAvailable[5]=false
VK.keys[3].ava=false
VK.keys[4].ava=false
VK.keys[5].ava=false
end
end
local function resetLock(P)
for i=1,8 do
P.keyAvailable[i]=true
VK.keys[i].ava=true
end
P.modeData.moveCount=0
P.modeData.rotations=0
P.holdTime=1
end
return {
arr=0,
fineKill=true,
mesDisp=function(P)
setFont(45)
GC.mStr(("%d"):format(P.stat.atk),63,190)
GC.mStr(("%.2f"):format(P.stat.atk/P.stat.row),63,310)
mText(TEXTOBJ.atk,63,243)
mText(TEXTOBJ.eff,63,363)
end,
task=function(P)
resetLock(P)
end,
hook_drop=function(P)
resetLock(P)
if P.stat.atk>=100 then
P:win('finish')
end
end,
hook_left_manual=onMove, hook_right_manual=onMove,
hook_rotLeft=onRotate, hook_rotRight=onRotate, hook_rot180=onRotate
}