整理代码,两个远古时期的游戏相关全局变量移入GAME

This commit is contained in:
MrZ626
2020-11-20 01:03:27 +08:00
parent 0456bf515e
commit 9442da2b44
5 changed files with 17 additions and 14 deletions

View File

@@ -409,7 +409,7 @@ end
function pauseGame()
if not SCN.swapping then
restartCount=0--Avoid strange darkness
GAME.restartCount=0--Avoid strange darkness
if not GAME.result then
GAME.pauseCount=GAME.pauseCount+1
end
@@ -435,7 +435,7 @@ function loadGame(M,ifQuickPlay)
GAME.modeEnv=GAME.curMode.env
drawableText.modeName:set(text.modes[M][1])
drawableText.levelName:set(text.modes[M][2])
needResetGameData=true
GAME.init=true
SCN.swapTo("play",ifQuickPlay and"swipeD"or"fade_togame")
SFX.play("enter")
end