新增模式环境变量bufferLimit,攻击缓冲上限可以调整
This commit is contained in:
@@ -365,8 +365,8 @@ end
|
||||
function Player:receive(A,send,time,line)
|
||||
self.lastRecv=A
|
||||
local B=self.atkBuffer
|
||||
if B.sum<26 then
|
||||
if send>26-B.sum then send=26-B.sum end
|
||||
if send+B.sum>self.gameEnv.bufferLimit then send=self.gameEnv.bufferLimit-B.sum end
|
||||
if send>0 then
|
||||
local m,k=#B,1
|
||||
while k<=m and time>B[k].countdown do k=k+1 end
|
||||
for i=m,k,-1 do
|
||||
|
||||
Reference in New Issue
Block a user