diff --git a/parts/language/dict_en.lua b/parts/language/dict_en.lua index f7b3aa32..22595737 100644 --- a/parts/language/dict_en.lua +++ b/parts/language/dict_en.lua @@ -228,9 +228,9 @@ return{ "Dig/Defend per minute\n\tSometimes can reflect how well a player can survive garbage.", }, {"ADPM", - "adpm attackdigperminute", + "adpm attackdigperminute vs", "term", - "Attack&Dig per minute\n\tUsed to compare skill differences between the two players within one match; slightly more accurate than APM.", + "Attack&Dig per minute\n\tUsed to compare skill differences between the two players within one match; slightly more accurate than APM.\n\"vs\" in TETR.IO is Atk+Dig per 100s", }, {"APL", "apl attackperline efficiency", diff --git a/parts/language/dict_zh.lua b/parts/language/dict_zh.lua index c8d393bc..334b4733 100644 --- a/parts/language/dict_zh.lua +++ b/parts/language/dict_zh.lua @@ -228,9 +228,9 @@ return{ "Dig/Defend per Minute\n挖掘每分,即玩家每分钟向下挖掘的垃圾行数。\n某些时候可以体现玩家生存能力\n\n或:防御(抵消+挖掘)每分", }, {"ADPM", - "adpm attack defend", + "adpm attack defend vs", "term", - "Atk+Dig per Minute\n攻击+挖掘每分,用于在同一局游戏内对比玩家间水平差距,比apm更准确一些。\n在TETR.IO中有一个叫vs的数据就是ADPM(调整了比例)",--TODO + "Atk+Dig per Minute\n攻击+挖掘每分,用于在同一局游戏内对比玩家间水平差距,比apm更准确一些。\n在TETR.IO中叫vs的数据就是ADPM(调整过比例,具体是Atk+Dig per 100s)", }, {"APL", "apl xiaolv",