整理代码,调整local函数名规范(较边缘的代码不必遵守,比如外部的库和小程序):

特别临时性的用全大写字母缩写或者单字母
TASK模块用到的任务函数和检查函数开头分别为task_和check_
其他函数开头添加下划线作为指示
This commit is contained in:
MrZ626
2021-08-25 02:40:01 +08:00
parent ee55055385
commit 8f910f95f4
40 changed files with 470 additions and 466 deletions

View File

@@ -29,11 +29,11 @@ local roomList=WIDGET.newListBox{name="roomList",x=50,y=50,w=800,h=440,lineH=40,
end
gc_print(item.roomInfo.name,200,-4)
end}
local function hidePW()
local function _hidePW()
local R=roomList:getSel()
return not R or not R.private
end
local passwordBox=WIDGET.newInputBox{name="password",x=350,y=505,w=500,h=50,secret=true,hideF=hidePW}
local passwordBox=WIDGET.newInputBox{name="password",x=350,y=505,w=500,h=50,secret=true,hideF=_hidePW}
--[[roomList[n]={
rid="qwerty",
@@ -47,7 +47,7 @@ local passwordBox=WIDGET.newInputBox{name="password",x=350,y=505,w=500,h=50,secr
count=4,
capacity=5,
}]]
local function fetchRoom()
local function _fetchRoom()
fetchTimer=10
NET.fetchRoom()
end
@@ -55,7 +55,7 @@ local scene={}
function scene.sceneInit()
BG.set()
fetchRoom()
_fetchRoom()
end
function scene.keyDown(key)
@@ -63,7 +63,7 @@ function scene.keyDown(key)
if WIDGET.sel~=passwordBox then
if key=="r"then
if fetchTimer<=7 then
fetchRoom()
_fetchRoom()
end
elseif key=="s"then
SCN.go('setting_game')
@@ -88,10 +88,10 @@ function scene.keyDown(key)
end
function scene.update(dt)
if not NET.getlock('fetchRoom')and hidePW()then
if not NET.getlock('fetchRoom')and _hidePW()then
fetchTimer=fetchTimer-dt
if fetchTimer<=0 then
fetchRoom()
_fetchRoom()
end
end
end
@@ -145,7 +145,7 @@ scene.widgetList={
WIDGET.newKey{name="setting",fText=TEXTURE.setting,x=1200,y=160,w=90,h=90,code=pressKey"s"},
WIDGET.newText{name="refreshing",x=450,y=240,font=45,hideF=function()return not NET.getlock('fetchRoom')end},
WIDGET.newText{name="noRoom", x=450,y=245,font=40,hideF=function()return roomList:getLen()>0 or NET.getlock('fetchRoom')end},
WIDGET.newKey{name="refresh", x=250,y=630,w=140,h=120,code=fetchRoom,hideF=function()return fetchTimer>7 end},
WIDGET.newKey{name="refresh", x=250,y=630,w=140,h=120,code=_fetchRoom,hideF=function()return fetchTimer>7 end},
WIDGET.newKey{name="new", x=510,y=630,w=260,h=120,code=pressKey"n"},
WIDGET.newKey{name="join", x=780,y=630,w=140,h=120,code=pressKey"return",hideF=function()return roomList:getLen()==0 or NET.getlock('enterRoom')end},
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,fText=TEXTURE.back,code=pressKey"escape"},