整理代码,调整local函数名规范(较边缘的代码不必遵守,比如外部的库和小程序):
特别临时性的用全大写字母缩写或者单字母 TASK模块用到的任务函数和检查函数开头分别为task_和check_ 其他函数开头添加下划线作为指示
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@@ -445,7 +445,7 @@ do--function dumpBasicConfig()
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end
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end
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do--function resetGameData(args)
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local function tick_showMods()
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local function task_showMods()
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local time=0
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while true do
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YIELD()
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@@ -473,7 +473,7 @@ do--function resetGameData(args)
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'lockFX','dropFX','moveFX','clearFX','splashFX','shakeFX','atkFX',
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'text','score','warn','highCam','nextPos',
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}
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local function copyGameSetting()
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local function _copyGameSetting()
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local S={}
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for _,key in next,gameSetting do
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if type(SETTING[key])=='table'then
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@@ -502,7 +502,7 @@ do--function resetGameData(args)
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GAME.pauseTime=0
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GAME.pauseCount=0
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GAME.saved=false
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GAME.setting=copyGameSetting()
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GAME.setting=_copyGameSetting()
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GAME.tasUsed=false
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GAME.rep={}
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GAME.recording=true
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@@ -554,9 +554,9 @@ do--function resetGameData(args)
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GAME.stage=1
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end
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FREEROW.reset(30*#PLAYERS)
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TASK.removeTask_code(tick_showMods)
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TASK.removeTask_code(task_showMods)
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if GAME.setting.allowMod then
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TASK.new(tick_showMods)
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TASK.new(task_showMods)
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end
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SFX.play('ready')
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collectgarbage()
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