自定义游戏设置重新分页+排版

This commit is contained in:
MrZ626
2020-09-18 18:26:18 +08:00
parent e1d7e05aff
commit 8e6b721a73
4 changed files with 437 additions and 318 deletions

View File

@@ -30,8 +30,7 @@ local langList={
pause="暂停",
pauseCount="暂停统计",
custom="自定义游戏",
sequence="自定义序列",
custom="自定义游戏",basic="常规",rule="规则",field="自定义场地",
softdropdas="软降DAS:",
softdroparr="软降ARR:",
snapLevelName={"无吸附","10px吸附","20px吸附","40px吸附","60px吸附","80px吸附"},
@@ -193,19 +192,30 @@ local langList={
down="",
back="返回",
},
custom={
custom_norm={
drop="下落延迟",lock="锁定延迟",wait="出块等待",fall="消行延迟",
next="Next",hold="Hold",oncehold="Hold一次",
block="方块透明度",ghost="阴影透明度",center="中心透明度",
block="方块可见",
ghost="阴影透明度",
center="中心透明度",
bagLine="包分界线",
highCam="超屏视野",
nextPos="生成预览",
mindas="最小DAS",minarr="最小ARR",minsdarr="最小软降ARR",
bone="骨块",
bg="背景",
bgm="音乐",
draw="←初始场地",
rule="更多规则(Tab)→",
back="返回",
},
custom_rule={
mindas="最小DAS",
minarr="最小ARR",
minsdarr="最小软降ARR",
noTele="禁止瞬移",
ospin="O-spin",
sequence="序列",
target="目标行数",
bone="骨块",
visible="能见度",
freshLimit="锁延刷新限制",
easyFresh="普通刷新锁延",
@@ -213,13 +223,12 @@ local langList={
opponent="对手",
life="命数",
pushSpeed="上涨速度",
bg="背景",
bgm="音乐",
seq="序列内容(Q)",
draw="初始场地(E)",
norm="←基本规则",
seq="序列设置(Tab)→",
back="返回",
},
sequence={
custom_seq={
Z="Z",S="S",J="J",L="L",T="T",O="O",I="I",
Z5="Z5",S5="S5",P="P",Q="Q",F="F",E="E",T5="T5",U="U",
V="V",W="W",X="X",J5="J5",L5="L5",R="R",Y="Y",N="N",H="H",I5="I5",
@@ -229,9 +238,13 @@ local langList={
reset="R",
copy="复制",
paste="粘贴",
sequence="序列",
rule="←更多规则",
draw="初始场地(Tab)→",
back="返回",
},
draw={
custom_draw={
b12="[ ]",
any="不定",
space="×",
@@ -241,7 +254,9 @@ local langList={
pushLine="增加一行(K)",
delLine="消除行(L)",
demo="不显示×",
custom="参数(E)",
seq="←序列设置",
norm="基础设置(Tab)→",
back="返回",
},
play={
@@ -273,7 +288,7 @@ local langList={
setting_video={
sound="←声音设置",
game="游戏设置→",
block="方块透明度",
block="方块可见",
ghost="阴影透明度",
center="旋转中心透明度",
smooth="平滑下落",
@@ -519,8 +534,7 @@ local langList={
pause="暂停",
pauseCount="暂停统计",
custom="自定义游戏",
sequence="自定义序列",
custom="自定义游戏",basic="常规",rule="规则",field="自定义场地",
snapLevelName={"无吸附","10像素吸附","20像素吸附","40像素吸附","60像素吸附","80像素吸附"},
setting_game="游戏设置",
setting_video="画面设置",
@@ -678,19 +692,30 @@ local langList={
down="",
back="返回",
},
custom={
custom_norm={
drop="下落延迟",lock="锁定延迟",wait="出块等待",fall="消行延迟",
next="Next",hold="Hold",oncehold="Hold一次",
block="方块透明度",ghost="阴影透明度",center="中心透明度",
next="预览",hold="暂存",oncehold="暂存一次",
block="方块可见",
ghost="阴影透明度",
center="中心透明度",
bagLine="包分界线",
highCam="超屏视野",
nextPos="生成预览",
mindas="最小DAS",minarr="最小ARR",minsdarr="最小软降ARR",
noTele="禁止瞬移",
ospin="O-spin",
sequence="序列",
target="目标行数",
bone="骨块",
bg="背景",
bgm="音乐",
draw="←初始场地",
rule="更多规则(Tab)→",
back="返回",
},
custom_rule={
mindas="最小DAS",
minarr="最小ARR",
minsdarr="最小软降ARR",
noTele="禁止瞬移",
ospin="O旋",
target="目标行数",
visible="能见度",
freshLimit="锁延刷新限制",
easyFresh="普通刷新锁延",
@@ -698,13 +723,12 @@ local langList={
opponent="对手",
life="命数",
pushSpeed="上涨速度",
bg="背景",
bgm="音乐",
seq="序列内容(Q)",
draw="初始场地(E)",
norm="←基本规则",
seq="序列设置(Tab)→",
back="返回",
},
sequence={
custom_seq={
Z="Z",S="S",J="J",L="L",T="T",O="O",I="I",
Z5="Z5",S5="S5",P="P",Q="Q",F="F",E="E",T5="T5",U="U",
V="V",W="W",X="X",J5="J5",L5="L5",R="R",Y="Y",N="N",H="H",I5="I5",
@@ -714,9 +738,13 @@ local langList={
reset="R",
copy="复制",
paste="粘贴",
sequence="序列",
rule="←更多规则",
draw="初始场地(Tab)→",
back="返回",
},
draw={
custom_draw={
b12="[ ]",
any="不定",
space="×",
@@ -726,7 +754,9 @@ local langList={
pushLine="增加一行(K)",
delLine="消除行(L)",
demo="不显示×",
custom="参数(E)",
seq="←序列设置",
norm="基础设置(Tab)→",
back="返回",
},
play={
@@ -758,7 +788,7 @@ local langList={
setting_video={
sound="←声音设置",
game="游戏设置→",
block="方块透明度",
block="方块可见",
ghost="阴影透明度",
center="旋转中心透明度",
smooth="平滑下落",
@@ -1004,8 +1034,7 @@ local langList={
pause="Pause",
pauseCount="Pauses:",
custom="Custom Game",
sequence="Custom Sequence",
custom="Custom Game",basic="Basic",rule="Rule",field="Custom Field",
snapLevelName={"Free pos","Snap-10","Snap-20","Snap-40","Snap-60","Snap-80"},
setting_game="Game Settings",
setting_video="Video Settings",
@@ -1153,19 +1182,30 @@ local langList={
down="",
back="Back",
},
custom={
custom_norm={
drop="Drop Speed",lock="Lock Delay",wait="Entry Delay",fall="Line Delay",
next="Next",hold="Hold",oncehold="Hold Once",
block="Draw Block",ghost="Ghost",center="Center",
block="Draw Block",
ghost="Ghost",
center="Center",
bagLine="Bag Line",
highCam="Bird-eye view",
nextPos="Next preview",
mindas="min DAS",minarr="min ARR",minsdarr="min SDARR",
bone="Bone Block",
bg="Background",
bgm="Music",
draw="←Field",
rule="Rules (Tab)→",
back="Back",
},
custom_rule={
mindas="min DAS",
minarr="min ARR",
minsdarr="min SDARR",
noTele="no Teleport",
ospin="O-spin",
sequence="Sequence",
target="Target",
bone="Bone Block",
visible="Visibility",
freshLimit="LD-Reset Limit",
easyFresh="Normal Lock Reset",
@@ -1173,13 +1213,12 @@ local langList={
opponent="Opponent",
life="Life",
pushSpeed="Garbage Speed",
bg="Background",
bgm="Music",
seq="Sequence(Q)",
draw="Edit Field (E)",
norm="←Basic",
seq="SEQ. (Tab)→",
back="Back",
},
sequence={
custom_seq={
Z="Z",S="S",J="J",L="L",T="T",O="O",I="I",
Z5="Z5",S5="S5",P="P",Q="Q",F="F",E="E",T5="T5",U="U",
V="V",W="W",X="X",J5="J5",L5="L5",R="R",Y="Y",N="N",H="H",I5="I5",
@@ -1189,9 +1228,13 @@ local langList={
reset="R",
copy="Copy",
paste="Paste",
sequence="Sequence",
rule="←Rules",
draw="Field (Tab)→",
back="Back",
},
draw={
custom_draw={
b12="[ ]",
any="Erase",
space="×",
@@ -1201,7 +1244,9 @@ local langList={
pushLine="Add Line(K)",
delLine="Del Line(L)",
demo="Don't show ×",
custom="Args(E)",
seq="←Sequence",
norm="Basic (Tab)→",
back="Back",
},
play={
@@ -1479,8 +1524,7 @@ local langList={
pause="=",
pauseCount="=:",
custom="!@#$%^&*",
sequence="!@#$%^&*",
custom="!@#$%^&*",basic="!!",rule="##",field="!@#$%^&* [##]",
snapLevelName={"~","10","20","40","60","80"},
setting_game="%~~%",
setting_video="{~~}",
@@ -1626,34 +1670,43 @@ local langList={
down="",
back="X",
},
custom={
custom_norm={
drop="",lock="↓_",wait="→=",fall="↓=",
next="",hold="[ ]",oncehold="[ ]*1",
block="==↓==",ghost="__↓__",center="+",
block="==↓==",
ghost="__↓__",
center="+",
bagLine="123|123",
highCam="↑__↑",
nextPos="???←",
mindas="mDAS",minarr="mARR",minsdarr="msdARR",
noTele="X→→X",
ospin="O→Any",
sequence="$=",
target="&=",
bone="[]",
visible="?=",
freshLimit="@",
easyFresh="普通刷新锁延",
fineKill="12 XX 21",
opponent="^_^",
life="命数",
pushSpeed="上涨速度",
bg="{~}",
bgm="(~)",
seq="!!!!(Q)",
draw="####(E)",
draw="←Field",
rule="Rule (Tab)→",
back="X",
},
sequence={
custom_rule={
mindas="mDAS",
minarr="mARR",
minsdarr="msdARR",
noTele="X→→X",
ospin="O→Any",
target="&=",
visible="?=",
freshLimit="@",
easyFresh="↓_↓_↓_",
fineKill="12 XX 21",
opponent="^_^",
life="<R>",
pushSpeed="_↑_↑_",
norm="←Basic",
seq="Seq (Tab)→",
back="X",
},
custom_seq={
Z="Z",S="S",J="J",L="L",T="T",O="O",I="I",
Z5="Z5",S5="S5",P="P",Q="Q",F="F",E="E",T5="T5",U="U",
V="V",W="W",X="X",J5="J5",L5="L5",R="R",Y="Y",N="N",H="H",I5="I5",
@@ -1663,9 +1716,13 @@ local langList={
reset="R",
copy="→__",
paste="__→",
sequence="$=",
rule="←Rule",
draw="Field (Tab)→",
back="X",
},
draw={
custom_draw={
b12="[ ]",
any="_",
space="×",
@@ -1675,7 +1732,9 @@ local langList={
pushLine="↑↑↑↑↑(K)",
delLine="==X==(L)",
demo="X ×",
custom="_?_(E)",
seq="←Seq",
norm="Basic (Tab)→",
back="X",
},
play={
@@ -1953,8 +2012,7 @@ local langList={
pause="歇会",
pauseCount="歇多久了",
custom="随便玩",
sequence="自定义序列",
custom="自定义",basic="普通",rule="规则",field="自定义场地",
softdropdas="软降DAS:",
softdroparr="软降ARR:",
snapLevelName={"无吸附","10px吸附","20px吸附","40px吸附","60px吸附","80px吸附"},
@@ -2114,19 +2172,30 @@ local langList={
down="",
back="返回",
},
custom={
custom_norm={
drop="下落延迟",lock="锁定延迟",wait="出块等待",fall="消行延迟",
next="Next",hold="Hold",oncehold="Hold一次",
block="方块透明度",ghost="阴影透明度",center="中心透明度",
block="方块可见",
ghost="阴影透明度",
center="中心透明度",
bagLine="包分界线",
highCam="超屏视野",
nextPos="生成预览",
mindas="最小DAS",minarr="最小ARR",minsdarr="最小软降ARR",
bone="骨块",
bg="背景",
bgm="音乐",
draw="←初始场地",
rule="更多规则(Tab)→",
back="返回",
},
custom_rule={
mindas="最小DAS",
minarr="最小ARR",
minsdarr="最小软降ARR",
noTele="禁止瞬移",
ospin="O-spin",
sequence="序列",
target="目标行数",
bone="骨块",
visible="能见度",
freshLimit="锁延刷新限制",
easyFresh="普通刷新锁延",
@@ -2134,13 +2203,12 @@ local langList={
opponent="对手",
life="命数",
pushSpeed="上涨速度",
bg="背景",
bgm="音乐",
seq="序列内容(Q)",
draw="初始场地(E)",
norm="←基本规则",
seq="序列设置(Tab)→",
back="返回",
},
sequence={
custom_seq={
Z="Z",S="S",J="J",L="L",T="T",O="O",I="I",
Z5="Z5",S5="S5",P="P",Q="Q",F="F",E="E",T5="T5",U="U",
V="V",W="W",X="X",J5="J5",L5="L5",R="R",Y="Y",N="N",H="H",I5="I5",
@@ -2150,19 +2218,25 @@ local langList={
reset="R",
copy="复制",
paste="粘贴",
sequence="序列",
rule="←更多规则",
draw="初始场地(Tab)→",
back="返回",
},
draw={
custom_draw={
b12="[ ]",
any="不定",
space="×",
copy="复制",
paste="粘贴",
clear="清除",
pushLine="增加一行",
delLine="消除行",
pushLine="增加一行(K)",
delLine="消除行(L)",
demo="不显示×",
custom="参数(E)",
seq="←序列设置",
norm="基础设置(Tab)→",
back="返回",
},
play={
@@ -2459,20 +2533,15 @@ local drawableTextLoad={
"replaying",
"next","hold",
"win","finish","gameover","pause",
"custom","sequence",
"setting_game",
"setting_video",
"setting_sound",
"setting_sound",
"setting_control",
"setting_skin",
"custom","basic","rule","field",
"setting_game","setting_video","setting_sound",
"setting_control","setting_skin",
"keyboard","joystick",
"ctrlSetHelp",
"musicRoom",
"nowPlaying",
"musicRoom","nowPlaying",
"VKTchW","VKOrgW","VKCurW",
"noScore",
"highScore",
"noScore","highScore",
}
function LANG.getLen()
return #langList