场景&事件系统重写
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@@ -20,7 +20,9 @@ local function wheelScroll(y)
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end
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end
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function sceneInit.history()
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local scene={}
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function scene.sceneInit()
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BG.set("rainbow")
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sceneTemp={
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text=require"parts/updateLog",--Text list
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@@ -32,10 +34,10 @@ function sceneInit.history()
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end
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end
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function wheelMoved.history(_,y)
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function scene.wheelMoved(_,y)
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wheelScroll(y)
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end
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function keyDown.history(key)
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function scene.keyDown(key)
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if key=="up"then
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sceneTemp.pos=max(sceneTemp.pos-1,1)
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elseif key=="down"then
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@@ -45,7 +47,7 @@ function keyDown.history(key)
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end
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end
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function Pnt.history()
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function scene.Pnt()
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gc.setColor(.2,.2,.2,.7)
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gc.rectangle("fill",30,45,1000,632)
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gc.setColor(1,1,1)
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@@ -56,8 +58,10 @@ function Pnt.history()
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gc.print(S.text[S.pos],40,50)
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end
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WIDGET.init("history",{
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scene.widgetList={
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WIDGET.newKey{name="prev", x=1155, y=170,w=180,font=65,code=WIDGET.lnk_pressKey("up"),hide=WIDGET.lnk_STPeq("pos",1)},
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WIDGET.newKey{name="next", x=1155, y=400,w=180,font=65,code=WIDGET.lnk_pressKey("down"),hide=function()return sceneTemp.pos==#sceneTemp.text end},
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WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=WIDGET.lnk_BACK},
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})
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}
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return scene
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