From 889470180699a5f902c6d3b20f53f831a2cbafca Mon Sep 17 00:00:00 2001 From: MrZ_26 <1046101471@qq.com> Date: Tue, 10 Oct 2023 14:41:53 +0800 Subject: [PATCH] =?UTF-8?q?=E8=87=AA=E5=AE=9A=E4=B9=89=E6=A8=A1=E5=BC=8F?= =?UTF-8?q?=E7=9A=84=E4=B8=80=E4=BA=9B=E5=8F=82=E6=95=B0=E8=A1=A5=E5=85=85?= =?UTF-8?q?=E6=9B=B4=E5=A4=9A=E5=8F=AF=E9=80=89=E5=80=BC=20=E8=B0=83?= =?UTF-8?q?=E6=95=B4=E4=B8=80=E4=BA=9B=E6=96=87=E6=9C=AC=E7=BB=86=E8=8A=82?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- parts/language/lang_en.lua | 8 ++++---- parts/language/lang_es.lua | 4 ++-- parts/language/lang_fr.lua | 6 +++--- parts/language/lang_id.lua | 4 ++-- parts/language/lang_ja.lua | 2 +- parts/language/lang_pt.lua | 8 ++++---- parts/language/lang_symbol.lua | 4 ++-- parts/language/lang_vi.lua | 8 ++++---- parts/language/lang_zh.lua | 4 ++-- parts/language/lang_zh_trad.lua | 4 ++-- parts/scenes/customGame.lua | 14 +++++++------- parts/scenes/net_newRoom.lua | 2 +- 12 files changed, 34 insertions(+), 34 deletions(-) diff --git a/parts/language/lang_en.lua b/parts/language/lang_en.lua index a78878b8..052837b9 100644 --- a/parts/language/lang_en.lua +++ b/parts/language/lang_en.lua @@ -500,7 +500,7 @@ C. Gamepad capacity="Capacity", create="Create", - ospin="O-spin", + ospin="TRS O-spin", fineKill="100% Finesse", b2bKill="No B2B Breaks", lockout="Fail on Lock Out", @@ -508,7 +508,7 @@ C. Gamepad deepDrop="Deep Drop", bone="Bone Blocks", - eventSet="Rule Set", + eventSet="Ruleset", holdMode="Hold Mode", nextCount="Next", @@ -700,7 +700,7 @@ C. Gamepad sequence="Edit Sequences (S)", mission="Edit Missions (M)", - eventSet="Rule Set", + eventSet="Ruleset", holdMode="Hold Mode", nextCount="Next", @@ -718,7 +718,7 @@ C. Gamepad bufferLimit="Buffer Limit", heightLimit="Height Limit", - ospin="O-Spin", + ospin="TRS O-Spin", fineKill="100% Finesse", b2bKill="No B2B Breaks", lockout="Fail on Lock Out", diff --git a/parts/language/lang_es.lua b/parts/language/lang_es.lua index 4cdc2211..244f980d 100644 --- a/parts/language/lang_es.lua +++ b/parts/language/lang_es.lua @@ -461,7 +461,7 @@ return { capacity="Capacidad", create="Crear", - ospin="O-Spin", + ospin="TRS O-Spin", fineKill="100% Finesse", b2bKill="No Romper B2B ", lockout="Derrota al ocurrir Lock Out", @@ -678,7 +678,7 @@ return { bufferLimit="Búfer Límite", heightLimit="Altura Límite", - ospin="O-Spin", + ospin="TRS O-Spin", fineKill="100% Finesse", b2bKill="No Romper B2B ", lockout="Derrota al ocurrir Lock Out", diff --git a/parts/language/lang_fr.lua b/parts/language/lang_fr.lua index 879bb1ea..537eb579 100644 --- a/parts/language/lang_fr.lua +++ b/parts/language/lang_fr.lua @@ -436,7 +436,7 @@ return { -- capacity="Capacity", create="Créer", - ospin="O-spin", + ospin="TRS O-spin", fineKill="100% Finesse", b2bKill="Sans perte de B2B", -- lockout="Fail when lock out", @@ -444,7 +444,7 @@ return { -- deepDrop="Deep Drop", bone="Crochets", - -- eventSet="Rule Set", + -- eventSet="Ruleset", -- holdMode="Hold Mode", nextCount="Prévisualisations de pièces", @@ -657,7 +657,7 @@ return { -- bufferLimit="Buffer Limit", -- heightLimit="Height Limit", - ospin="O-spin", + ospin="TRS O-spin", fineKill="100% Finesse", b2bKill="Sans perte de B2B", -- lockout="Fail when lock out", diff --git a/parts/language/lang_id.lua b/parts/language/lang_id.lua index bb9431e0..e15750fe 100644 --- a/parts/language/lang_id.lua +++ b/parts/language/lang_id.lua @@ -462,7 +462,7 @@ return { capacity="Kapasitas", create="Buat", - ospin="O-spin", + ospin="TRS O-spin", fineKill="100% Efisiensi Tombol", b2bKill="Akhirkan Permainan Jika Tidak B2B", lockout="Akhirkan Permainan Jika Lock Out", @@ -680,7 +680,7 @@ return { bufferLimit="Batas Serangan", heightLimit="Batas Tinggi", - ospin="O-Spin", + ospin="TRS O-spin", fineKill="Maksimum Efisiensi Tombol", b2bKill="Akhirkan Permainan Jika Tidak B2B", lockout="Akhirkan Permainan Jika Lock Out", diff --git a/parts/language/lang_ja.lua b/parts/language/lang_ja.lua index 9481bfe3..c3cd4523 100644 --- a/parts/language/lang_ja.lua +++ b/parts/language/lang_ja.lua @@ -505,7 +505,7 @@ C. ゲームパッド capacity="試合人数", create="作成", - ospin="O-spin", + ospin="Oスピン", fineKill="最適化のみ", b2bKill="B2B継続", lockout="盤面外設置禁止", diff --git a/parts/language/lang_pt.lua b/parts/language/lang_pt.lua index 9473779e..c463e2e6 100644 --- a/parts/language/lang_pt.lua +++ b/parts/language/lang_pt.lua @@ -450,7 +450,7 @@ return { -- capacity="Capacity", -- create="Create", - ospin="O-Spin", + ospin="TRS O-spin", fineKill="100% Finesse", b2bKill="Sem Quebrar B2B", -- lockout="Fail when lock out", @@ -458,7 +458,7 @@ return { -- deepDrop="Deep Drop", bone="Bone Blocks", - -- eventSet="Rule Set", + -- eventSet="Ruleset", -- holdMode="Hold Mode", nextCount="Prox.", @@ -650,7 +650,7 @@ return { sequence="Editar Sequência (S)", mission="Editar Missão (M)", - -- eventSet="Rule Set", + -- eventSet="Ruleset", -- holdMode="Hold Mode", nextCount="Prox.", @@ -668,7 +668,7 @@ return { -- bufferLimit="Buffer Limit", -- heightLimit="Height Limit", - ospin="O-Spin", + ospin="TRS O-spin", fineKill="100% Finesse", b2bKill="Sem Quebrar B2B", -- lockout="Fail when lock out", diff --git a/parts/language/lang_symbol.lua b/parts/language/lang_symbol.lua index b3ef39f2..fa79298e 100644 --- a/parts/language/lang_symbol.lua +++ b/parts/language/lang_symbol.lua @@ -217,7 +217,7 @@ return { deepDrop="\\↓↓/", bone="[]", - eventSet="Rule Set", + eventSet="Ruleset", holdMode="? [ ]", nextCount="→", @@ -407,7 +407,7 @@ return { sequence="Edit Sequence (S)", mission="Edit Mission (M)", - eventSet="Rule Set", + eventSet="Ruleset", holdMode="? [ ]", nextCount="→", diff --git a/parts/language/lang_vi.lua b/parts/language/lang_vi.lua index dac38ac3..b6dbcdce 100644 --- a/parts/language/lang_vi.lua +++ b/parts/language/lang_vi.lua @@ -507,7 +507,7 @@ C. Tay cầm chơi game (Gamepad): capacity="Giới hạn số người", create="Tạo phòng", - ospin="O-spin", + ospin="TRS O-spin", fineKill="100% Finesse", b2bKill="Không phá B2B", lockout="Thua khi Lock Out", @@ -515,7 +515,7 @@ C. Tay cầm chơi game (Gamepad): deepDrop="Thả rơi sâu", bone="Dùng skin []", - eventSet="Rule Set", + eventSet="Ruleset", holdMode="Chế độ Hold", nextCount="Next", @@ -727,7 +727,7 @@ C. Tay cầm chơi game (Gamepad): sequence="C. đặt Trình xáo gạch (S)", mission="Cài đặt Nhiệm vụ (M)", - eventSet="Rule Set", + eventSet="Ruleset", holdMode="Chế độ Hold", nextCount="Next", @@ -745,7 +745,7 @@ C. Tay cầm chơi game (Gamepad): bufferLimit="Giới hạn nhận rác", heightLimit="Giới hạn độ cao", - ospin="O-Spin", + ospin="TRS O-spin", fineKill="100% Finesse", b2bKill="Không phá B2B", lockout="Thua khi Lock Out", diff --git a/parts/language/lang_zh.lua b/parts/language/lang_zh.lua index e2d1521a..64566d63 100644 --- a/parts/language/lang_zh.lua +++ b/parts/language/lang_zh.lua @@ -491,7 +491,7 @@ return { capacity="房间容量", create="创建", - ospin="O-spin", + ospin="TRS O-spin", fineKill="强制极简", b2bKill="强制B2B", lockout="锁定在外时失败", @@ -708,7 +708,7 @@ return { bufferLimit="缓冲上限", heightLimit="高度上限", - ospin="O-spin", + ospin="TRS O-spin", fineKill="强制极简", b2bKill="强制B2B", lockout="锁定在外时失败", diff --git a/parts/language/lang_zh_trad.lua b/parts/language/lang_zh_trad.lua index 60e2583d..e7b50c78 100644 --- a/parts/language/lang_zh_trad.lua +++ b/parts/language/lang_zh_trad.lua @@ -462,7 +462,7 @@ return { capacity="房間容量", create="創建", - ospin="O-spin", + ospin="TRS O-spin", fineKill="100% finesse", b2bKill="強制B2B", lockout="鎖定在外時失敗", @@ -679,7 +679,7 @@ return { bufferLimit="緩衝上限", heightLimit="高度上限", - ospin="O-spin", + ospin="TRS O-spin", fineKill="強制finesse", b2bKill="強制B2B", lockout="鎖定在外時失敗", diff --git a/parts/scenes/customGame.lua b/parts/scenes/customGame.lua index 547da321..043eb995 100644 --- a/parts/scenes/customGame.lua +++ b/parts/scenes/customGame.lua @@ -10,14 +10,14 @@ local sList={ pushSpeed={1,2,3,5,15}, fieldH={1,2,3,4,6,8,10,15,20,30,50,100}, heightLimit={2,3,4,6,8,10,15,20,30,40,70,100,150,200,1e99}, - bufferLimit={4,6,10,15,20,40,100,1e99}, + bufferLimit={0,2,4,6,10,15,20,40,100,1e99}, drop={0,.125,.25,.5,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99}, - lock={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99}, - wait={0,1,2,3,4,5,6,7,8,10,15,20,30,60}, - fall={0,1,2,3,4,5,6,7,8,10,15,20,30,60}, - hang={0,1,2,3,4,5,6,7,8,10,15,20,30,60}, - hurry={0,1,2,3,4,5,6,7,8,10,1e99}, + lock={0,1,2,3,4,5,6,7,8,9,10,11,12,14,16,18,20,25,30,40,60,180,1e99}, + wait={0,1,2,3,4,5,6,7,8,9,10,15,20,30,60}, + fall={0,1,2,3,4,5,6,7,8,9,10,15,20,30,60}, + hang={0,1,2,3,4,5,6,7,8,9,10,15,20,30,60}, + hurry={0,1,2,3,4,5,6,7,8,9,10,1e99}, eventSet=EVENTSETS, holdMode={'hold','swap'}, } @@ -222,7 +222,7 @@ scene.widgetList={ WIDGET.newButton{name='play_puzzle', x=1070,y=540,w=310,h=70,color='lM',font=35,code=pressKey'play2',hideF=function() return #FIELD[1]==0 end}, WIDGET.newButton{name='back', x=1140,y=640,w=170,h=80,sound='back',font=60,fText=CHAR.icon.back,code=pressKey'escape'}, - -- Rule set + -- Ruleset WIDGET.newSelector{name='eventSet', x=1050,y=760,w=340,color='H',list=sList.eventSet,disp=CUSval('eventSet'),code=CUSsto('eventSet')}, -- Special rules diff --git a/parts/scenes/net_newRoom.lua b/parts/scenes/net_newRoom.lua index 202e8bd0..2c067345 100644 --- a/parts/scenes/net_newRoom.lua +++ b/parts/scenes/net_newRoom.lua @@ -102,7 +102,7 @@ scene.widgetList={ WIDGET.newSwitch{name='deepDrop', x=1170,y=910, lim=250,disp=ROOMval('deepDrop'), code=ROOMrev('deepDrop')}, WIDGET.newSwitch{name='bone', x=1170,y=970, lim=250,disp=ROOMval('bone'), code=ROOMrev('bone')}, - -- Rule set + -- Ruleset WIDGET.newSelector{name='eventSet', x=1050,y=760,w=340,color='H',list=sList.eventSet,disp=ROOMval('eventSet'),code=ROOMval('eventSet')}, -- Next & Hold