diff --git a/parts/gametoolfunc.lua b/parts/gametoolfunc.lua index 54e4e1ff..afa8ca75 100644 --- a/parts/gametoolfunc.lua +++ b/parts/gametoolfunc.lua @@ -263,11 +263,13 @@ function pauseGame() if not game.result then game.pauseCount=game.pauseCount+1 end - for i=1,#players do - local l=players[i].keyPressing - for j=1,#l do - if l[j]then - players[i]:releaseKey(j) + if not game.replaying then + for i=1,#players do + local l=players[i].keyPressing + for j=1,#l do + if l[j]then + players[i]:releaseKey(j) + end end end end