diff --git a/parts/scenes/game.lua b/parts/scenes/game.lua index e3a17ad2..7c35345e 100644 --- a/parts/scenes/game.lua +++ b/parts/scenes/game.lua @@ -68,14 +68,16 @@ end local function _step()floatRepRate=floatRepRate+1 end -function scene.sceneInit() +function scene.sceneInit(org) if GAME.init then resetGameData() GAME.init=false end - floatRepRate,replayRate=0,1 replaying=GAME.replaying + if org~='depause'and org~='pause'then + floatRepRate,replayRate=0,1 + end updateRepButtons() noKey=replaying