diff --git a/media/effect/chiptune/mod_off.ogg b/media/effect/chiptune/mod_off.ogg new file mode 100644 index 00000000..22183d9d Binary files /dev/null and b/media/effect/chiptune/mod_off.ogg differ diff --git a/media/effect/chiptune/mod_on.ogg b/media/effect/chiptune/mod_on.ogg new file mode 100644 index 00000000..9f88ef11 Binary files /dev/null and b/media/effect/chiptune/mod_on.ogg differ diff --git a/parts/scenes/mod.lua b/parts/scenes/mod.lua index 3aae7fca..49d1d514 100644 --- a/parts/scenes/mod.lua +++ b/parts/scenes/mod.lua @@ -14,13 +14,7 @@ local function _toggleMod(M,back) else GAME.mod[number]=1-GAME.mod[number] end - if M.unranked then - SFX.play('touch',.6) - SFX.play('lock') - else - SFX.play('touch') - SFX.play('lock',.6) - end + SFX.play(GAME.mod[number]>0 and 'mod_on' or 'mod_off') scene.widgetList.unranked.hide=scoreValid() end