垃圾行缓冲总数改为单独变量
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@@ -505,7 +505,7 @@ do--function checkWarning()
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end
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end
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end
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GAME.warnLVL0=math.log(height-(P1.gameEnv.fieldH-5)+P1.atkBuffer.sum*.8)
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GAME.warnLVL0=math.log(height-(P1.gameEnv.fieldH-5)+P1.atkBufferSum*.8)
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end
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local _=GAME.warnLVL
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if _<GAME.warnLVL0 then
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