From ce0a46dc2bc1b5eedd268c59d4fc857ebbb763fc Mon Sep 17 00:00:00 2001 From: MattMayuga Date: Wed, 14 Apr 2021 03:01:51 +0800 Subject: [PATCH 1/3] Update lang_en.lua --- parts/language/lang_en.lua | 220 +++++++++++++++++++------------------ 1 file changed, 113 insertions(+), 107 deletions(-) diff --git a/parts/language/lang_en.lua b/parts/language/lang_en.lua index 8fa032e3..3ca4b320 100644 --- a/parts/language/lang_en.lua +++ b/parts/language/lang_en.lua @@ -1,13 +1,13 @@ -local c=COLOR +local c=COLOR return{ back="Back", - anykey="Press any key", + anykey="Press a key!", sureQuit="Press again to exit", newVersion="Thanks for updating! Changelog:", - httpTimeout="Connection error: Timed Out", - newDay="New day, new beginning!", - playedLong="You've been playing quite a while ain't it? Make sure you've rested well.", - playedTooMuch="You've been playing quite a lot! You're in dire need of breaks, aren't ya?", + httpTimeout="Connection error: Timed out", + newDay="A new day, a new beginning!", + playedLong="You have been playing for a long time. Make sure to rest well!", + playedTooMuch="You have been playing too long! Playing a block game is fun, but it's time to take a break.", atkModeName={"Random","Badges","K.O.s","Attackers"}, royale_remain="$1 Player(s) Remaining", @@ -51,11 +51,11 @@ return{ ai_mission="The AI is incompatible with custom missions.", saveDone="Data Saved", saveError="Failed to save:", - loadError="Failed to read:", - switchSpawnSFX="Please turn on spawn SFX first.", + loadError="Failed to load:", + switchSpawnSFX="Please turn on the spawn SFX .", ranks={"D","C","B","A","S"}, - needRestart="Effective after restart", + needRestart="Retry for the changes to take effect.", exportSuccess="Exported successfully", importSuccess="Imported successfully", @@ -79,13 +79,13 @@ return{ jsonError="JSON error", noUsername="Please specify a username.", - wrongEmail="Not an e-mail address.", + wrongEmail="You entered an incorrect e-mail address.", noPassword="Please enter your password.", diffPassword="Passwords don't match.", - registerSuccessed="Registration Succeeded!", - registerFailed="Registration Failed", - loginSuccessed="You're now logged in!", - loginFailed="Login Failed.", + registerSuccessed="Registration succeeded!", + registerFailed="Registration failed", + loginSuccessed="You are now logged in!", + loginFailed="Failed to log in.", accessSuccessed="Access Granted.", accessFailed="Access Denied.", wsSuccessed="WebSocket: Connected.", @@ -93,13 +93,13 @@ return{ wsClose="WebSocket Closed: ", netTimeout="Network connection timeout", - createRoomTooFast="Hold on there! We can't handle this fast!", + createRoomTooFast="You are creating a room too fast!", createRoomSuccessed="Room successfully created!", - joinRoom="joined the room.", - leaveRoom="left the room.", + joinRoom="has joined the room.", + leaveRoom="has left the room.", notReady="Waiting", beReady="Ready", - champion="$1 won", + champion="$1 has won the match.", chatRemain="Online: ", chatStart="------Beginning of log------", chatHistory="------New messages below------", @@ -107,32 +107,32 @@ return{ roomsCreateFailed="Failed to create room.", roomsFetchFailed="Failed to fetch room list.", - errorMsg="Techmino ran into a problem and needs to restart.\nError info has been logged, and you can send it to the devs.", + errorMsg="Techmino ran into a problem and needs to restart.\nYou can send the error log to the devs.", - modInstruction="Select modifiers!\nMods modify the game in different manners.\n(and possibly break it in weird ways).\nBeware! Some mods unrank your game.", + modInstruction="Choose your modifiers!\nMods allow you to change the game\n(and possibly break it in weird ways).\nMake new ways to enjoy gameplay or challenge yourself!", modInfo={ - next="NEXT\nOverride the how many NEXTs you see.", - hold="HOLD\nOverride the how much HOLD you use.", - hideNext="Hidden NEXT\nDecide how many of NEXTs are hidden.", - infHold="InfiniHold\nYou can use HOLD as much as you want!", - hideBlock="Hide Current Piece:\nMake the piece you are controlling invisible.", - hideGhost="No Ghost\nLiterally. No ghost.", - hidden="Hide Locked Pieces.\nPieces fade after locking.", - hideBoard="Hide Board\nHide part or the entire matrix.", - flipBoard="Flip Board\nFlip or rotate the matrix.", - dropDelay="Gravity\nOverride falling speed. (unit: frames/block)", - lockDelay="Lock Delay\nOverride lockdown delay. (unit: frames)", - waitDelay="Spawn Delay\nOverride spawn delay. (unit: frames)", - fallDelay="Line Clear Delay\nOverride line clear delay. (unit: frames)", - life="Life\nOverride number of lives players begin with.", - forceB2B="B2B Only\nGame ends when the B2B gauge drops below initial line.", - forceFinesse="Finesse Only\nGame ends on finesse fault", - tele="Teleport\nForce 0 DAS and 0 ARR.", - noRotation="No Rotation\nRotating is disabled.", - noMove="No Movement\nMoving left and right is disabled.", - customSeq="Randomizer\nOverride the randomizer for the block sequence.", - pushSpeed="Garbage Speed\nOverride the rising speed of garbage lines. (unit: blocks/frame)", - boneBlock="[ ]\nPlay with the [ ].", + next="NEXT\nOverrides the amount of next pieces.", + hold="HOLD\nOverrides the number of Hold Queues.", + hideNext="Hidden NEXT\nHides a specific amount of pieces on the Next Queue.", + infHold="InfiniHold\nAllows you to hold pieces infinitely.", + hideBlock="Hide Current Piece:\nMakes the piece you are controlling invisible.", + hideGhost="No Ghost\nMakes the Ghost Piece invisible.", + hidden="Hide Locked Pieces.\nMakes locked pieces fade out.", + hideBoard="Hide Board\nPartially or fully hides the field.", + flipBoard="Flip Board\nFlips or rotates the field.", + dropDelay="Gravity\nOverrides the falling speed in frames/block.", + lockDelay="Lock Delay\nOverrides the lock delay in frames.", + waitDelay="Spawn Delay\nOverrides the spawn delay in frames.", + fallDelay="Line Clear Delay\nOverrides the line clear delay in frames.", + life="Life\nChanges the initial number of additional lives.", + forceB2B="B2B Only\nEnds the game when the B2B gauge drops below the initial line.", + forceFinesse="Finesse Only\nEnds the game on any finesse fault", + tele="Teleport\nForces 0 DAS and 0 ARR.", + noRotation="No Rotation\nDisables piece rotations.", + noMove="No Movement\nDisables left and right movements.", + customSeq="Randomizer\nOverrides the randomizer for the block sequence.", + pushSpeed="Garbage Speed\nOverride the rising speed of garbage lines (blocks/frame).", + boneBlock="[ ]\nPlay with [ ] blocks.", }, pauseStat={ "Time:", @@ -170,13 +170,13 @@ return{ }, help={ "This is just an *ordinary* block stacker. Really. That's it.", - "With inspirations from TO/C2/KOS/TGM3 etc.", + "It has inspirations from TO/C2/KOS/TGM3 etc.", "", "Powered by LÖVE/love2d", "Any suggestions or bug reports are appreciated!", - "Make sure to only obtain the game from official sources;", - "We can't make sure you're safe if you got it elsewhere.", - "The author is not responsible for any modified binaries.", + "Make sure to get the game only from official sources,", + "as we can't make sure you're safe if you got it elsewhere.", + "The author is not responsible for any modifications.", "While the game is free, donations are appreciated." }, staff={ @@ -188,7 +188,7 @@ return{ "Music: MrZ, ERM, [T0722]", "Voice & Sound: Miya, Naki, MrZ", "Performance: 模电, HBM", - "Translate: User670, MattMayuga, Mizu, Mr.Faq, ScF", + "Translations: User670, MattMayuga, Mizu, Mr.Faq, ScF", "", "Special Thanks:", "User670, Big_True, Flyz, Farter, 思竣", @@ -210,7 +210,7 @@ return{ WidgetText={ main={ offline="Single Player", - qplay="Last Play", + qplay="Last Played", online="Multiplayer", custom="Custom Game", setting="Settings", @@ -250,8 +250,8 @@ return{ logout="Log out", }, net_rooms={ - refreshing="Refreshing Rooms", - noRoom="Such emptiness much void, come back later?", + refreshing="Refreshing rooms", + noRoom="There aren't any rooms right now...", refresh="Refresh", new="New Room", join="Join", @@ -323,7 +323,7 @@ return{ graphic="Video→", sfx="SFX", - spawn="Spawning", + spawn="Spawn Sounds", warn="Warning", bgm="BGM", stereo="Stereo", @@ -432,7 +432,7 @@ return{ phyHold="In-place Hold", bone="Bone Blocks", - fieldH="Field height", + fieldH="Field Height", ospin="O-Spin", deepDrop="Deep Drop", visible="Visibility", @@ -659,7 +659,7 @@ return{ importSetting="Import Settings", importVK="Import Virtual Key Layout", - reset="RESET?", + reset="Reset?", resetUnlock="Reset Ranks", resetRecord="Reset Records", resetData="Reset Data", @@ -683,7 +683,7 @@ return{ ["dig_100l"]= {"Dig", "100L", "Dig 100 garbage lines."}, ["dig_400l"]= {"Dig", "400L", "Dig 400 garbage lines."}, ["dig_1000l"]= {"Dig", "1000L", "Dig 1000 garbage lines."}, - ["drought_n"]= {"Drought", "100L", "I be gone kthxbye"}, + ["drought_n"]= {"Drought", "100L", "There are no I-pieces."}, ["drought_l"]= {"Drought", "100L", "W T F"}, ["marathon_n"]= {"Marathon", "NORMAL", "200-line marathon with accelerating speed."}, ["marathon_h"]= {"Marathon", "HARD", "200-line high-speed marathon."}, @@ -703,17 +703,17 @@ return{ ["round_h"]= {"Turn-Based", "HARD", "Chess mode"}, ["round_l"]= {"Turn-Based", "LUNATIC", "Chess mode"}, ["round_u"]= {"Turn-Based", "ULTIMATE", "Chess mode"}, - ["master_beginner"]= {"Master", "LUNATIC", "For 20G trainees."}, - ["master_advance"]= {"Master", "ULTIMATE", "For 20G pro."}, + ["master_beginner"]= {"Master", "LUNATIC", "For 20G beginners."}, + ["master_advance"]= {"Master", "ULTIMATE", "For 20G pros."}, ["master_final"]= {"Master", "FINAL", "20G and beyond."}, ["master_phantasm"]= {"Master", "PHANTASM", "???"}, ["master_extra"]= {"GrandMaster", "EXTRA", "An eternity shorter than an instant."}, - ["rhythm_e"]= {"Rhythm", "EASY", "200-line low-bpm rhythm marathon."}, - ["rhythm_h"]= {"Rhythm", "HARD", "200-line medium-bpm rhythm marathon"}, - ["rhythm_u"]= {"Rhythm", "ULTIMATE", "200-line high-bpm rhythm marathon."}, - ["blind_e"]= {"Blind", "HALF", "For novice."}, - ["blind_n"]= {"Blind", "ALL", "For intermediate."}, - ["blind_h"]= {"Blind", "SUDDEN", "For experienced."}, + ["rhythm_e"]= {"Rhythm", "EASY", "200-line low-BPM rhythm marathon."}, + ["rhythm_h"]= {"Rhythm", "HARD", "200-line medium BPM rhythm marathon"}, + ["rhythm_u"]= {"Rhythm", "ULTIMATE", "200-line high-BPM rhythm marathon."}, + ["blind_e"]= {"Blind", "HALF", "For novices."}, + ["blind_n"]= {"Blind", "ALL", "For intermediates."}, + ["blind_h"]= {"Blind", "SUDDEN", "For the experienced."}, ["blind_l"]= {"Blind", "SUDDEN+", "For professionals."}, ["blind_u"]= {"Blind", "?", "Are you ready?"}, ["blind_wtf"]= {"Blind", "WTF", "You're not ready."}, @@ -737,24 +737,24 @@ return{ ["pc_n"]= {"PC Challenge", "NORMAL", "Get PCs within 100 lines!"}, ["pc_h"]= {"PC Challenge", "HARD", "Get PCs within 100 lines!"}, ["pc_l"]= {"PC Challenge", "LUNATIC", "Get PCs within 100 lines!"}, - ["tech_n"]= {"Tech", "NORMAL", "Keep up the B2B!"}, - ["tech_n_plus"]= {"Tech", "NORMAL+", "Spins & PC only"}, - ["tech_h"]= {"Tech", "HARD", "Keep up the B2B!"}, - ["tech_h_plus"]= {"Tech", "HARD+", "Spins & PC only"}, - ["tech_l"]= {"Tech", "LUNATIC", "Keep up the B2B!"}, - ["tech_l_plus"]= {"Tech", "LUNATIC+", "Spins & PC only"}, + ["tech_n"]= {"Tech", "NORMAL", "Try to keep the\nBack-to-Back chain!"}, + ["tech_n_plus"]= {"Tech", "NORMAL+", "Spins & PCs only."}, + ["tech_h"]= {"Tech", "HARD", "Try to keep the\nBack-to-Back chain!"}, + ["tech_h_plus"]= {"Tech", "HARD+", "Spins & PCs only."}, + ["tech_l"]= {"Tech", "LUNATIC", "Try to keep the\nBack-to-Back chain!"}, + ["tech_l_plus"]= {"Tech", "LUNATIC+", "Spins & PCs only."}, ["tech_finesse"]= {"Tech", "FINESSE", "No finesse faults!"}, ["tech_finesse_f"]= {"Tech", "FINESSE+", "No normal clears and finesse faults!"}, - ["tsd_e"]= {"TSD Challenge", "EASY", "T-spin-doubles only!"}, - ["tsd_h"]= {"TSD Challenge", "HARD", "T-spin-doubles only!"}, - ["tsd_u"]= {"TSD Challenge", "ULTIMATE", "T-spin-doubles only!"}, - ["backfire_n"]= {"Backfire", "NORMAL", "Back-fire Garbages"}, - ["backfire_h"]= {"Backfire", "HARD", "Back-fire Garbages"}, - ["backfire_l"]= {"Backfire", "LUNATIC", "Back-fire Garbages"}, - ["backfire_u"]= {"Backfire", "ULTIMATE", "Back-fire Garbages"}, - ["zen"]= {"Zen", "200", "200 lines without time limit."}, - ["ultra"]= {"Ultra", "EXTRA", "2 minute score attack."}, - ["infinite"]= {"Infinite", "", "Just a Sandbox."}, + ["tsd_e"]= {"TSD Challenge", "EASY", "T-Spin Doubles only!"}, + ["tsd_h"]= {"TSD Challenge", "HARD", "T-Spin Doubles only!"}, + ["tsd_u"]= {"TSD Challenge", "ULTIMATE", "T-Spin Doubles only!"}, + ["backfire_n"]= {"Backfire", "NORMAL", "Hold back the backfiring garbage lines."}, + ["backfire_h"]= {"Backfire", "HARD", "Hold back the backfiring garbage lines."}, + ["backfire_l"]= {"Backfire", "LUNATIC", "Hold back the backfiring garbage lines."}, + ["backfire_u"]= {"Backfire", "ULTIMATE", "Hold back the backfiring garbage lines."}, + ["zen"]= {"Zen", "200", "A 200-line run without a time limit."}, + ["ultra"]= {"Ultra", "EXTRA", "A 2-minute score attack."}, + ["infinite"]= {"Infinite", "", "It's just a sandbox."}, ["infinite_dig"]= {"Infinite: Dig", "", "Dig-diggi-dug."}, ["sprintFix"]= {"Sprint", "NO LEFT/RIGHT"}, ["sprintLock"]= {"Sprint", "NO ROTATIONS"}, @@ -763,13 +763,12 @@ return{ ["custom_puzzle"]= {"Custom", "PUZZLE"}, }, getTip={refuseCopy=true, - 'Free-to-play block game with Battle Royale mode!', + 'Free-to-play block stacking game with a Battle Royale mode!', 'Have you noticed what "rotating" does do to a block?', ":pog:", "(RUR'U')R'FR2U'R'U'(RUR'F')", "\\jezevec/\\jezevec/\\jezevec/", "\\osk/\\osk/\\osk/", - "#FreeTetraOnline", "↑↑↓↓←→←→BA", "$include", "0next 0hold.", @@ -785,50 +784,57 @@ return{ "B2B2B???", "B2B2B2B does not exist..", "B2B2B2B exists?", - "Back to Back 10 Combo Techrash PC!", + "Back-to-Back Techrash, 10 Combo, PC!", + "Bass Bass Kick Kick Bass Kick Kick", "Bridge clear coming soon!", + "Certainly within this heart lies my M@STERPIECE.", "Changelogs in English can be found on Discord.", "Color clear coming soon!", "COOL!!", - "Decreasing DAS and ARR: faster but harder to control.", + "Decreasing DAS and ARR is faster but harder to control.", "Don't let a small glitch ruin your entire day!", "Don't look directly at the bugs!", "Enjoy the Techmino rotation system!", + "Excellent, but let's go better next time...", "Find out what's in the settings!", + "GO MY WAY!!", "Got any suggestions? Post them in our Discord!", - "Headphones recommended for better experience.", + "Headphones recommended for a better experience.", "Hello world!", "if a==true", - "Increase your frame rate for better experience.", - "Initial [insert action] system can save your life.", + "I3 and L3 are the only two unique triminoes.", + "Increase your frame rate for a better experience.", + "Initial [insert action] system can save you.", "Is B2B2B2B possible?", "It's possible to finish 40L without left/right button.", "It's really loading! Not just a cutscene!", "Join our discord!", "l-=-1", - "Let-The-Bass-Kick!", + "Let the bass kick!", "LrL RlR LLr RRl RRR LLL FFF RfR RRf rFF", "Lua No.1", + "M@STER PEACE!!", "Mix clear coming soon!", "Music of this game is made using Beepbox.", "Music too distracting? You can turn it off.", - "No easter eggs in this menu if simplistic style is on", + "No easter eggs in this menu if you have the simplistic style turned on!", "O-Spin Triple!", "OHHHHHHHHHHHHHH", "Online mode is planned - please be patient.", - "Piracy is no party!", + "Playing good takes some time!", "Play single-handedly!", "Powered by Love2D", "pps-0.01", "REGRET!!", "Secret number: 626", - "Some S rank requirements are intentionally set to be difficult for even the best players.", + "Some requirements to achieve rank S are intentionally set to be difficult for even the best players.", + "Soon, you'll be able to play against friends and foes all over the world.", "Split clear coming soon!", "Techmino = Technique + Tetromino", "Techmino has a Nspire-CX edition!", "Techmino is so fun!", "TetroDictionary is now available in English.", - "There are only two unique triminoes: I3 and L3.", + "The stacker future is yours in Techmino!", "There are three hidden modes in the game.", "There is a total of 18 different pentominoes.", "There is a total of 7 different tetrominoes.", @@ -837,29 +843,29 @@ return{ "What about 20 PCs?", "What about 23 PCs in 100 lines?", "What about 26 TSDs?", - "What is this Cheap UI & Music smh", + "What is this cheap UI & music smh", "while(false)", - "You are Grand Master!", - "You can connect keyboard to your phone!", + "You are a Grand Master!", + "You can connect a keyboard to your phone or tablet!", "You can control with keyboard only in this menu", "You can open the save directory from the Stats page.", "You can perform a spin with 28 of the 29 minoes in this game; the exception being O1.", "You can set the spawning orientation for each tetromino.", "ZS JL T O I", - {c.C,"Also try 15puzzle"}, - {c.C,"Also try Minecraft"}, - {c.C,"Also try Minesweeper"}, + {c.C,"Also try 15puzzle!"}, + {c.C,"Also try Minecraft!"}, + {c.C,"Also try Minesweeper!"}, {c.C,"Also try osu!"}, - {c.C,"Also try Phigros"}, - {c.C,"Also try Rubic's cube"}, - {c.C,"Also try Terraria"}, - {c.C,"Also try VVVVVV"}, - {c.fire,"Also try Cultris II"}, + {c.C,"Also try Phigros!"}, + {c.C,"Also try Rubic's cube!"}, + {c.C,"Also try Terraria!"}, + {c.C,"Also try VVVVVV!"}, + {c.fire,"Also try Cultris II!"}, {c.fire,"Also try Jstris"}, - {c.fire,"Also try Nullpomino"}, - {c.fire,"Also try Tetr.io"}, - {c.fire,"Also try Tetr.js"}, - {c.fire,"Also try Tetralegends"}, + {c.fire,"Also try NullpoMino!"}, + {c.fire,"Also try TETR.IO!"}, + {c.fire,"Also try Tetr.js!"}, + {c.fire,"Also try Tetra Legends!"}, {c.grape,"T-spin!"}, {c.grey,"REGRET!!"}, {c.lR,"Z ",c.lG,"S ",c.lSea,"J ",c.lOrange,"L ",c.lGrape,"T ",c.lY,"O ",c.lC,"I"}, @@ -869,7 +875,7 @@ return{ {c.R,"DT",c.W," Cannon=",c.grape,"TS",c.R,"D",c.W,"+",c.grape,"TS",c.R,"T",c.W," Cannon"}, {c.R,"LrL ",c.G,"RlR ",c.B,"LLr ",c.orange,"RRl ",c.grape,"RRR ",c.grape,"LLL ",c.C,"FFF ",c.Y,"RfR ",c.Y,"RRf ",c.Y,"rFF"}, {c.sky,"Lua",c.W," No.1"}, - {c.W,"What is ",c.lC,"Xspin"}, - {c.Y,"O-spin Triple!"}, + {c.W,"What is an ",c.lC,"X-Spin"?}, + {c.Y,"O-Spin Triple!"}, } } From 9019350f0c6c36e1cacf25e4412cac82b4de3488 Mon Sep 17 00:00:00 2001 From: user670 <22617255+user670@users.noreply.github.com> Date: Mon, 19 Apr 2021 18:06:05 +0800 Subject: [PATCH 2/3] Fixed a indentation inconsistency In the commit where I fixed a merge conflict with Matt's translation update I messed up an indentation (~~thanks github web editor~~) --- parts/language/lang_en.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/parts/language/lang_en.lua b/parts/language/lang_en.lua index 13a813f2..500eab86 100644 --- a/parts/language/lang_en.lua +++ b/parts/language/lang_en.lua @@ -95,7 +95,7 @@ return{ createRoomTooFast="You are creating a room too fast!", createRoomSuccessed="Room successfully created!", - started="Playing", + started="Playing", joinRoom="has joined the room.", leaveRoom="has left the room.", notReady="Waiting", From 5d1e2866452236e90bbf16043ce0d044c33678a1 Mon Sep 17 00:00:00 2001 From: user670 <22617255+user670@users.noreply.github.com> Date: Mon, 19 Apr 2021 18:21:05 +0800 Subject: [PATCH 3/3] Update lang_en.lua Line 103 `champion`: Reverted. It's a splash message that displays briefly, thus I believe a short phrase is more appropriate than a full sentence. Line 113 `modInstruction`: Partially reverted. I believe the unranking part is an important message to convey. Line 115 `modInfo.next`: amount->number, next->Next (capitalization) Line 116 `modInfo.hold`: Queue->pieces. "Number of hold queue" makes no sense In Tips: - removed "Bass Bass Kick Kick Bass Kick Kick" (one reference per meme) - removed "GO MY WAY!!" and "M@STER PEACE!!" (one reference per meme) --- parts/language/lang_en.lua | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/parts/language/lang_en.lua b/parts/language/lang_en.lua index 500eab86..a8160af0 100644 --- a/parts/language/lang_en.lua +++ b/parts/language/lang_en.lua @@ -1,4 +1,4 @@ -local c=COLOR +local c=COLOR return{ back="Back", anykey="Press a key!", @@ -100,7 +100,7 @@ return{ leaveRoom="has left the room.", notReady="Waiting", beReady="Ready", - champion="$1 has won the match.", + champion="$1 won", chatRemain="Online: ", chatStart="------Beginning of log------", chatHistory="------New messages below------", @@ -110,10 +110,10 @@ return{ errorMsg="Techmino ran into a problem and needs to restart.\nYou can send the error log to the devs.", - modInstruction="Choose your modifiers!\nMods allow you to change the game\n(and possibly break it in weird ways).\nMake new ways to enjoy gameplay or challenge yourself!", + modInstruction="Choose your modifiers!\nMods allow you to change the game\n(and possibly break it in weird ways).\nBeware! Some mods unrank your game.", modInfo={ - next="NEXT\nOverrides the amount of next pieces.", - hold="HOLD\nOverrides the number of Hold Queues.", + next="NEXT\nOverrides the number of Next pieces.", + hold="HOLD\nOverrides the number of Hold pieces.", hideNext="Hidden NEXT\nHides a specific amount of pieces on the Next Queue.", infHold="InfiniHold\nAllows you to hold pieces infinitely.", hideBlock="Hide Current Piece:\nMakes the piece you are controlling invisible.", @@ -788,7 +788,6 @@ return{ "B2B2B2B does not exist..", "B2B2B2B exists?", "Back-to-Back Techrash, 10 Combo, PC!", - "Bass Bass Kick Kick Bass Kick Kick", "Bridge clear coming soon!", "Certainly within this heart lies my M@STERPIECE.", "Changelogs in English can be found on Discord.", @@ -800,7 +799,6 @@ return{ "Enjoy the Techmino rotation system!", "Excellent, but let's go better next time...", "Find out what's in the settings!", - "GO MY WAY!!", "Got any suggestions? Post them in our Discord!", "Headphones recommended for a better experience.", "Hello world!", @@ -816,7 +814,6 @@ return{ "Let the bass kick!", "LrL RlR LLr RRl RRR LLL FFF RfR RRf rFF", "Lua No.1", - "M@STER PEACE!!", "Mix clear coming soon!", "Music of this game is made using Beepbox.", "Music too distracting? You can turn it off.",